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Fan Art / Re: Funny PlaneShift Photo Manipulations
« on: October 24, 2007, 02:10:36 am »
"Long time but no see"
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...I understand this, and why it is so, but I unfortunately believe that this is the reason for many misunderstandings and grumpy testers, so even if nobody has time to log on th the main web page for 3 minutes now and then to write an one-liner, I believe it would solve allot of problems and misunderstandings, and would be of great benefit to the PS-team and the huge group of testers.
Whenever a new release is out, we 1) never tell you there's a new client until the server is taken down, 2) never discuss the release contents, and 3) never know how long it's going to take for the server to return and the new client to be made available. It can take a few hours, and it can take a few days. It all depends on how testing goes and how much time we have. Every release is a little surprise, a present for the players, so no, we're not going to tell you anything ahead of time. Then when it comes to asking us "How long?" we simply have no answers to give you. Plus when it's time to release, everyone is running around trying to get the new client out in every free moment they have. We don't have time to sit in the forums and answer every possible question that may pop up, nor give you hour-by-hour updates on what's going on. We're working.
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It all comes down to a time issue.
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Please never waste karyuu's time like this again or you will face wrath.I /yield
No problem. But where have I denied everything that could be wrong with the game, please?We are probably way off topic here, but since you ask, I'm going to try to answer.
Im really sorry for this. "Many of the people behind PlaneShift deny every thing that could be wrong with the game". I don't understand how I managed to write this part at all.
I didn't tell anyone to juggle with Internet settings - I asked a simple question. Next time you approach me with a problem, Rabalder, I may just ignore you because of the attitude you have shown me, and the attitude (with all its false misconceptions) you seem to be displaying towards the PS team. The help I offer here, I offer because I enjoy making things work for people. So instead of making this harder for me, who volunteers more time than I really should creating this game for you, chill out and let me take care of people's problems without any crazy ranting.I definitely never men to be rude or patronizing in any way, and I don't know what to say to this judging me to have an attitude problem towards you and the team, with all it's misconceptions.. ?!

Do you have a wireless connection, by any chance?
No, I don't have a wireless connection.

You need to smooth your meshes before they are exported to CS. CS doesn't do automatic smoothingGood to know. It sound more logical too.


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A good texture will help a low-poly mesh, but it doesn't always save it. You can't leave everything to the 2D artist. Also, if you can apply smoothing to your faces, definitely do so. It will prevent them from looking so polygonal and broken up.I'm as always using eovia Amapi 3D, v6.2 (Last version before someone else bought it, and totally destroyed it).
Which 3D application are you using?
