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Messages - DeadSomething

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1
In-Game Roleplay Events / Re: Happy event
« on: November 15, 2007, 09:14:03 pm »
i wish i'd been there, but i totally messed up with the actual date and didnt get there  X-/
thats nothing special, cause that week everything went wrong  :oops:

2
is there any way to restore at least my factions state to the enkidukei back to neutral?
hey just that issue with her stupid quest destroyed their reputation towards me!

3
when you're talking to an NPC, you're targeting the NPC and then selecting the NPC-Tab in the chatwindow...
and why doesnt it work the same way for "Tell" ?
target a playerchar and select the Tell-Tab...

it would work - it does in so many chats and games!

not the main-tab, but the TELL-Tab!

4
tilavi wont give me my reward!
and asked me to do the quest over and over
so i said no!
and all my effort is gone for nothing!
just because she's as dumb as hell!
i completed her quest and she didnt even give me anything for it
not even 1 tria or 1 exp
†17:06† <DeadSomething> the quest was marked as "completed" and my factions to enkudukei get set to -5

my explanation for that is: they didnt put enough variables onto the quest, so that the convo with her starts over and over again
she should already know i got that apron for fruntar
and when i say that word "apron" in any sentence, she says "so he wants an apron? will you get that for me?"
well, the apron, which i bought for 6 rat hides and 50 trias is lost and i was doing her quest for just nothing!

can someone restore that?

5
In-Game Roleplay Events / Re: Happy event
« on: November 11, 2007, 01:24:59 pm »
hmmm i cant decide if Enrod Oreburst or Hourebe Ghalaren should participate there... ???

6
well, today i found what you mean by saying "the community" :)
and you're right: it is a great RP-Community :)
that issue about the NPCs will improve as it seems  \\o//

7
Complaint Department / Re: Weddings - what's the deal?
« on: November 08, 2007, 10:29:05 pm »
why shouldnt PS be as complicated as the reality is  :thumbup:

8
i know, but why doesnt it do that automatically?
it would work like it does when talking to NPCs.
but its not set yet.

9
Complaint Department / Re: Weddings - what's the deal?
« on: November 08, 2007, 09:00:11 pm »
I would allow same-sex-marriage ingame... it would have to be done at some kind of church or temple and i would also allow krans to have any marriage they want to, cause sex isnt limited to penetration, so it means even krans can have sex (oral, or anything you want to imagine...)
i wouldnt call a player having characters in different marriages, being in polygamy, cause each of the characters is in monogamy...
here all that counts is the ingame-character/in-character...
same-sex-marriage might be hated by some factions, but their characters might handle that their own way...
maybe a priest of talad would hunt those, but others would protect them...
you'll never know...
at least it shouldnt be deactivated, cause that would limit the Roleplay.
a marriage doesnt need to be something done in public...
for a marriage you only need a priest and a partner...

its the first time i'm worried if a female char is played by a female player :o
i only play female chars in singleplayer RPG-games...
and different from my own taste, my chars like fluffy things or pink stuff, or just anything i wouldnt like...
you need to keep that in mind when playing, that its not really you...

10
i found something to be edited
something confusing
when i select a character (player) and select the chat-tab "tell" and write, its switching back to main instantly

shouldn't it just send the message to only this person?
cause thats how it works with NPCs. ???

11
but i want the NPCs to react more like humans...
like they did in those great games...
having more choice of answers to give them...

12
I always wanted to see an MMORPG with the main part of roleplaying: conversations!
I've tried some, but they were all the same:
you see an NPC - you can recognize him/her on standing still and having any pointless or too unique name.
you talk to that person and get told about a problem and get asked if you would like to solve it and get offered a reward.
you collect items, kill beasts, talk to people or deliver items and come back to get your reward.
and there's nothing about talking anyways...
does anyone know the classics? Baldur's Gate, Neverwinter Nights, Gothic, etc.
where you really had to decide what to ask a person or what to answer.
i really miss that.
i couldn't really find out if Planeshift would be one of the good RPG-games or just another one in the line of WOW and silkroad, guildwars etc.

I really like the kind of convo in this game - npc reacting on anything talked to them...
please build it up :)

I'm just installing the current version of PS ;)

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