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Messages - angrydw4rf

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Since sound worked fine before running planeshift, and sound till runs fine inside planeshift, I would think a good place to start would be,

Does planeshift change any settings or set any parameters to the sound driver?

2
1. System wide I am using ALSA.

2. My sound card is nVidia Corporation CK804 AC'97 Audio Controller.

3
I understand how portage works, I did "emerge --search planeshift" and didn't find anything, its entirely possible its in there and I missed it.  The issue is still that my sounds is corrupted outside of the game after running the game.  How can I check to see if the game is being run using oss support instead of alsa?  or, how can I force it to run in ALSA?

As stated in my original post, I use ALSA sound support I found in the .cfg, PS is configured to use also.

also, I did see a line that appeared to be changing a setting for ALSA

SndSys.Driver.ALSA.SoundBufferms = 150

is it possible that this could be the cause?

4
Installed planeshift, started it up, everything worked great, quit and tried to play some music and sound was horribly garbled, sounded like fuzz on a tv.  Its not just with one application, its with playing movies, mp3s, sounds on aim.  If I start planeshift, it's sound is crystal clear! but everything outside is very garbled and fuzzy.  I am pretty new to Linux, I am running gentoo on amd64 architecture, installed from the amd64 binary, not through portage (i couldn't find it!).  Is it possible that Planeshift is not releasing its resources from the sound card or something? When I close plane shift, or its config, it closes but has a seg fault, other then that it works great (besides corrupting all the sounds outside).  I am using alsa, not oss.  Any ideas?

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