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Messages - aldo

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1
General Discussion / Re: the way to Version 1.0
« on: December 26, 2009, 09:30:50 pm »
well. I am not familiar with the technical things but what I see is that
in summer this year was a bigger number of players on.
Then the wipe discussion came and the average number of online players dropped
of about 20 players.
Now we have the new realese and nobody talking about wipe anymore.
But the number of online players is reduced again by 30.
At least during my playing times.

2
General Discussion / Re: the way to Version 1.0
« on: December 26, 2009, 08:31:01 pm »
yeah if you look to the number 0.5 is closer to 1.0 compared with 0.4*.

But if you look in game and not on the numbers?

P.S. can't spell number without numb

3
General Discussion / the way to Version 1.0
« on: December 26, 2009, 08:13:36 pm »
do you guys believe that the release of V 0.5 is
a stop towards coming to V 1.0 ??

4
General Discussion / Re: Wipe y/n?
« on: November 13, 2009, 09:30:24 pm »
how about....

... keep ezpcusa for levellers
... keep fragnetics as it is (without wipe)
... install 3rd server for those who wish a reset

Planeshift is a growing game and that way can attrackt more and more players.
I like the idea to have one game with three different concepts also for the release of Version 1.0.

Next is, devs, gms and players can monitor what trend happens. To which server is the majority going and maybe
can draw a practical conlusion of it? The opinions in this forum are theoretical in my opinion.

- Aldo

5
General Discussion / Re: Wipe y/n?
« on: November 11, 2009, 07:47:10 pm »
Quote
Rather than saying it's because of your stats, please come up with a solid evidenced argument about how NOT having a wipe will BENEFIT PLANESHIFT from a DEVELOPMENT point of view.
...
So, come up with a precise, evidenced argument.

look again. many precise evidenced arguments are on. I.e. some stated they will leave the game for a wipe. Less players make the PS world appear unpopulated. With less population a new player woundn't meet any other player let's say the first time he/she goes to Ojaveda to ask for help. With all the rest a new player has to take when running to Oja, he/she will not see any other player for half an hour. That's frustrating and NOT helping to keep/maintain new players again to compensate the lack.

Please come up yourself with a precise argument of what the merrit of a wipe will be. Is there any evidence yet that the problems will be solved at all after the wipe?


Question:
When will the decision be made?
Will this poll be the only basement for the decision?

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General Discussion / Re: Wipe y/n?
« on: November 10, 2009, 09:56:06 pm »
Quote
There have been many a bug or two over the years that while they were fixed, caused damage to both data stored in the DB and other factors like bloating the player economy for prices of ingame goods and services to ridiculous levels that simply can't be fixed without a full reset of everything to put things back into some type of order that will allow game mechanics to be tweaked to keep a better economy in the long run.  We're not talking about one small issue that did this.  We're talking about years and years of things all building off of each other to get it to this point where the majority of people involved in the development of this game believe it is time to start clean now that many of these issues have been fixed.
sounds like RL economical crisis ...

7
General Discussion / Re: Wipe y/n?
« on: November 10, 2009, 08:55:40 pm »
Is the result of POLL about wipe the final desision?
by WHEN will there be made a decision?

My Vote: No Wipe

Reason 1:
I joined two years ago. At that time I dug for gold. The game developed as my char developed. With this progress new areas like Gug were installed. Then I dug Platinum.
After the wipe that world still exists. Nothing more to explore. Players already know the existance of Gug, and all the other places.
To start from zero the first time is interesting because by developing you can explore a new world.
To start from zero a second time has no motivation because anything and anyplace is already known.

Reason 2:
Some may say Players who consider to leave the game after wipe weren't worth keeping anyway. I disagree. The World is big and there is Hydlaa, Oja, Gug, Winch, Bronze doors, arena, dungeon, sewers etc.etc.  An average population of ~100 players distributed over the complete world is in my opinion a very small poulation and every player is worth to keep.
I have not heared anyone say he/she leave the game in case of no wipe....

Question: how is effort of fixing bugs compared with wipe and rebuild everything ?

- Aldo

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