*Moh raises her hand shyly and stands upI have an idea to help "merge" the two (that was the original question, right?)

Perhaps certain, well chosen, people who seriously RP and are committed to improving this game in this manner could give out quests just like an NPC? Or they could be part of an NPC quest. . .Maybe some of us should have an item, or group of items, or tria, that we can give as a reward to a quest we make up? It wouldn't have to give a character any experience, but I know that when I first started playing this game I would have gone on a quest just to get a good dagger or two. When entering the game, a new player would be told that certain quests could only be obtained from other players and that some quests required interaction with other players. Like getting a piece of information or something. As previously stated, you can't make people play the way you want them to, but perhaps we can force them to take a stab at it (no pun intended . . . okay maybe a little bit) If this idea could be implemented along with gently guiding those new players about the ways of RPing we might have something.
My favorite technique to get someone to RP (or at least try) who is blatantly OOC is to look at them quizzically and tell them "I don't understand what you mean. Please try saying that again".
Gee, I hope that someone else hasn't already brought up this idea - it came to me suddenly as I was reading this thread and in my impatience to get this idea out (before I forgot it) I only skimmed the last two pages. . .
*Moh blushes, looks around and quickly takes her seat again.