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Messages - Josel Caldesen

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So it's my computer causing the road from Hydlaa to the magic shop (until getting into the forest sector) to be nearly impossible to see through? I always have to play on fullbright, but even then it doesn't light all of the maps so that I can see properly.

On my laptop I have this exact issue, it is literally pure black unless you zoom out so far that you see the silhouette of the buildings in the sky, but it takes me sometimes 10 minutes to find the entrance of the gate into Hydlaa from the hybdr road. (This is using onboard intel graphics, not Nvidia as someone else mentioned).

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In-Game Roleplay Events / Re: [A post for RPers to find Rpers]
« on: July 12, 2008, 07:08:25 pm »
Forum ID: Josel Caldesen

IRC ID: josel_cal

In game characters: Josel Caldesen, Pavin Catire.

Time Zone: GMT.

Hours in game: 1-2 weekdays, 2-4 weekends. Later hours.

Frequent Hang Outs: Kada-El Tavern, Plaza.

Religious Orientation: Laanx (with little commitment).

Guild/Guilds: Wayward Kingdom.

One Paragraph Description:
Josel is a typical hunter who also mines for extra money. He likes a drink in Kada-Els very much. (read char description for more)
Pavin is an upper class academic. Specializes in economics and has a typical capitalist mentality, doesn't care what people think of him but seems to love him self.

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Uninstall the game, and then re-install it, fix the updater file and run the updater. That worked for me.

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I get this on my laptop, and managed to fix it in 0.4.0 by messing about with the config files alot, so much that I don't remember what I did to fix it  :-[. I've done some more fiddling since 0.4.01 and haven't found a fix yet, but will let you know if I do.

EDIT:

Thanks to this message http://hydlaa.com/smf/index.php?topic=31751.msg366633#msg366633.

Remove the ; infront of Video.OpenGL.UseExtension.GL_ARB_texture_compression = false in the file <PS Folder>/data/config/r3dopengl.cfg

For me this fixed it, but the textures were in full bright, to fix that:

Remove the ; infront of Video.OpenGL.FullAcceleration = false in the file <PS Folder>/data/config/r3dopengl.cfg

Good luck.

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In-Game Roleplay Events / Re: [RP] Open Call for the Dyaz Grant
« on: April 19, 2008, 01:37:58 am »

- Citizens and Guilds can submit their applications at any given moment, contacting his Lordship's office in Hydlaa.

[Where exactly is "his Lordship's office in Hydlaa"? - I can't PM yet, and this is for an alt anyway]

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In-Game Roleplay Events / Re: Hydlaa Marketplace
« on: April 17, 2008, 08:58:24 pm »
the best would be every 2 weeks or as well 1 week in hydlaa and one week in ojaveda for the beggining then who know....


It would die out too easily, the first Sunday of every month is just right to keep interest.

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I wish Lolitra well, the game is missing her  O--)

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General Discussion / Re: Wipe
« on: February 09, 2008, 02:25:50 pm »
I'll vote no.
Just because my char took a long time to train, and that if it is wiped i'll never try to train it up again. That's an egotistic point of view that i think i share with some other players, but i really care for my char.
On the other hand, I understand a wipe would enhance RP. Training without any further goal than "being strong" is somehow pointless and not funny in my opinion. But try roleplaying someone who has a lot of experience in fighting with a char that would lose against a rat. For me a wipe would mean more than 2 years of playing erased in a second. Even if i love RPing (i really do) i don't think this is a good idea.

I agree with this post, although my reason is not egocentric as Josel was only created a month ago, and so many are stronger than I, but I like it that way..

The fact is for me, that a char's stats has an effect on the way I treat them in RP... If somebody comes up to me waving their sword in my face in the tavern, I will kindly ask them to put it away.. If they refuse, I will evaluate their strength, and act accordingly. If I didn't care about somebody's stats, I might as well be IRC roleplaying or something.

The only exception this case is if say, somebody had bodyguards/friends/guild members with them, in which case I will try to remember them, and maybe get revenge later on (exactly how real life works.)

Just because I love stirring the pot.

All the arguments made by people who are against the wipe that I've read fail to address the point that wipes are necessary to move the game forward.

To state my point of view in the most simple terms: If you love the game, you won't mind the wipe.

Well.. hopefully the devs will weigh up the pros of the new improvements that will be implemented after a wipe, and the cons of the history/characters/etc being destroyed and make a good valuable decision.

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General Discussion / Re: Wipe
« on: February 09, 2008, 01:21:56 am »
I voted no, and I would post a long and eloquent reason as to why, but seeing as the thread is already 8 pages long, it would probably only get two or three reads. The main reasons are: less RP due to more training and less RP due to less unique characters, (everbody is the same until someone has trained lots and is 'impossible to defeat' - which subconsciously affects our RP treatment of them)

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