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Development Team Blog / Re: Grass
« on: January 26, 2009, 02:28:25 am »
oh that's nice ![Smiley :)](https://www.hydlaaplaza.com/PlaneShift/smf/Smileys/custom1/smiley.gif)
it will bring the game some more live
![Smiley :)](https://www.hydlaaplaza.com/PlaneShift/smf/Smileys/custom1/smiley.gif)
it will bring the game some more live
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Downloadthis file from SourceForge.net
planeshift-linux - PlaneShift 0.3.xxx
Last Update: Mar 22 2006
Tyrania only windoze gives exception access violation errors like that, also a list of the posters system stats might help as well as
http://hydlaa.com/smf/index.php?topic=31760.0
Session Description
Learn about performance tools and best practices for driving the DirectX 10 renderer in your game from XNA Developer Connection's experiences in the trenches.
This talk identifies common issues from developing high-end graphics experiences on Windows Vista using DX10 and outlines approaches to mitigate those issues.
dragonslair ~ # emerge -NupvD world
WARNING: repository at /usr/local/portage is missing a repo_name entry
These are the packages that would be merged, in order:
Calculating dependencies / * A file is not listed in the Manifest: '/usr/local/portage/games-rpg/planeshift/planeshift-0.4.00-r1.ebuild'
\ * A file is not listed in the Manifest: '/usr/local/portage/dev-games/crystalspace-ps/crystalspace-ps-1.1-r26889.ebuild'
* A file is not listed in the Manifest: '/usr/local/portage/dev-games/cel-ps/cel-ps-1.2-r3019.ebuild'
... done!
Total: 0 packages, Size of downloads: 0 kB
loader.cpp: In static member function 'static CalCoreBone* CalLoader::loadCoreBones(CalDataSource&)':
loader.cpp:851: error: 'auto_ptr' is not a member of 'std'
loader.cpp:851: error: expected primary-expression before '>' token
loader.cpp:851: error: 'pCoreBone' was not declared in this scope
loader.cpp: In static member function 'static CalCoreSubmesh* CalLoader::loadCoreSubmesh(CalDataSource&)':
loader.cpp:1084: error: 'auto_ptr' is not a member of 'std'
loader.cpp:1084: error: expected primary-expression before '>' token
loader.cpp:1084: error: 'pCoreSubmesh' was not declared in this scope
loader.cpp: In static member function 'static CalCoreTrack* CalLoader::loadCoreTrack(CalDataSource&, CalCoreSkeleton*, float, int)':
loader.cpp:1354: error: 'auto_ptr' is not a member of 'std'
loader.cpp:1354: error: expected primary-expression before '>' token
loader.cpp:1354: error: 'pCoreTrack' was not declared in this scope
loader.cpp: In static member function 'static CalCoreMeshPtr CalLoader::loadXmlCoreMesh(cal3d::TiXmlDocument&)':
loader.cpp:2088: error: 'auto_ptr' is not a member of 'std'
loader.cpp:2088: error: expected primary-expression before '>' token
loader.cpp:2088: error: 'pCoreSubmesh' was not declared in this scope
loader.cpp: In static member function 'static CalCoreSkeletonPtr CalLoader::loadXmlCoreSkeleton(cal3d::TiXmlDocument&)':
loader.cpp:2629: error: 'auto_ptr' is not a member of 'std'
loader.cpp:2629: error: expected primary-expression before '>' token
loader.cpp:2629: error: 'pCoreBone' was not declared in this scope
make[3]: *** [loader.lo] Error 1
make[3]: *** Waiting for unfinished jobs....
mv -f .deps/coremodel.Tpo .deps/coremodel.Plo
mv -f .deps/matrix.Tpo .deps/matrix.Plo
mv -f .deps/coresubmesh.Tpo .deps/coresubmesh.Plo
mv -f .deps/hardwaremodel.Tpo .deps/hardwaremodel.Plo
make[3]: Leaving directory `/var/tmp/portage/media-libs/cal3d-0.12-r493/work/cal3d/src/cal3d'
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory `/var/tmp/portage/media-libs/cal3d-0.12-r493/work/cal3d/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/var/tmp/portage/media-libs/cal3d-0.12-r493/work/cal3d'
make: *** [all] Error 2
*
* ERROR: media-libs/cal3d-0.12-r493 failed.
* Call stack:
* ebuild.sh, line 49: Called src_compile
* environment, line 166: Called die
* The specific snippet of code:
* emake || die
* The die message:
* (no error message)
*
* If you need support, post the topmost build error, and the call stack if relevant.
* A complete build log is located at '/var/tmp/portage/media-libs/cal3d-0.12-r493/temp/build.log'.
* The ebuild environment file is located at '/var/tmp/portage/media-libs/cal3d-0.12-r493/temp/environment'.
* This ebuild is from an overlay: '/usr/local/portage/'