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Technical Help: Problems BEFORE entering the game /
« on: April 27, 2003, 05:47:25 pm »
Hallelujah !!! praise the Linus
i needed to delete sllex.cpp not add slp.hpp now CS compiles all the way and so does Planeshift but it is segfaulting: when i connect to the server
................
HandleMessage: Received Player list!
crystalspace.engine.warning: Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
crystalspace.engine.warning: Use -relight cmd option to calc lighting.
The time is now -2 o\'clock.
Disconnect Message! (\'Nekromancer:160\')
Removing ACTOR: from world
Segmentation fault
[bobbity@localhost planeshift]$
.............
aarghh!!!!!
well off to seaarch the forums
i needed to delete sllex.cpp not add slp.hpp now CS compiles all the way and so does Planeshift but it is segfaulting: when i connect to the server
................
crystalspace.engine.warning: Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
crystalspace.engine.warning: Use -relight cmd option to calc lighting.
The time is now -2 o\'clock.
Disconnect Message! (\'Nekromancer:160\')
Removing ACTOR:
Segmentation fault
[bobbity@localhost planeshift]$
.............
aarghh!!!!!
well off to seaarch the forums