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Technical Help: Problems BEFORE entering the game / Re: Running psclient on ATI Catalyst 8.5
« on: July 05, 2008, 03:07:43 am »I concur, it is definitely ATI's fault because, since Catalyst 8.4 worked with 0.4.00 with VBO turned on, it should definitely work with 0.4.01 with VBO turned on. >_>
Uh, did you read this:
- Switched to Crystal Space 3D Engine version 1.4 which includes many bug fixes, improvements and new features.
Does this help make sense of it? There's been a change on the PS side of things, so what ran fine before may not run now.
How does that make it ATI's fault?! The 3D Engine changed between the two versions, so I don't understand the basis of why you're saying 'it should definitely work with 0.4.01". And do we even know what VBO does? Is it really that critical at this point?
