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Server Status / Re: Server down
« on: April 30, 2008, 10:59:57 pm »
as of 0500 GMT the server is fully operational.
Regards,
Elois
Regards,
Elois
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I don't know what extent he plays in this update, since he's based in the UK, and the server is in Singapore. That isn't to say he's not working on it, in contact w/ those that are working on it, or that discussion w/ him isn't making the update take longer. I'm merely saying, that I assume that since he's based in the UK, discussion w/ him, or any dev not working on the update, shouldn't be an issue, i assume this from a logical inference. Besides, the vast majority of discussion has been amongst community members.* Taniquetil suggests topic to be locked.
Actually, that might not be a good idea as people will probably start new threads about this if this thread is closed...
Also, i think Xordan is the 'main man' in this update seeing as he is the hardware guy. And he is right here starting the topic and posting in it.
Elois, that comment wasn't aimed at you, personally, just everyone.
So, to not be hypocritical, i will leave this topic
I would humbly submit that it would be better not to ask questions of the devs and others working on this. Having them give us reasons and updates and such only makes the process longer. Besides, the purpose of this thread was to inform, not explain.to inform and discuss, otherwise it would have been locked. Besides, the devs that are actually doinf the update probably aren't watching the forum. I seriously doubt all 50 devs are doing the update, since only a few actually live in that particular country. Again, nobody is forcing the devs to do anything. BUt i myself am perfectly happy w/ the responses. I'm just participating in the community discussion.
It's a bit more complicated than 'an hour here, an hour there' We have many gb's of data to transfer, convert, import etc. Most of it is done, we just need to sort out the last few things and get the DNS updated. Plus as usual there's a limited number of people with access to work on it, and when they sleep everything stops.Oh, I wasn't trying to imply that it should be done yet. I was saying that there must be many steps in the update. I listed the obvious ones, but was curious about the not so obvious ones.
Yes it is an upgrade and it's going well. ETA is in the next 12 hours or so - it's a rather big upgrade so we need to set up everything again.Glad to hear things are going well. but 6-8 is now around 22 hours from start to finish. Happy to wait, and thanks. Hmm, i wonder whats involved. an os reinstall is about an hour, plus setup, another hour, then setting up the server software, and other necessary tidbits. are you guy's coding while upgrading? Sorting out incompatibility issues? I also notices the laanx site is down, are you guy's upgrading that site too? What ever the case, always appreciate the updates you guy's post.
hardwarehardware may not even be an issue, but then again, it might. we are at nearly 8 hours now, (for those that can't subtract ). Take your time guys, maintenance is appreciated, and we look forward to enjoying your hardwork.
FYI: If you hover your mouse over the dots, you'll see their description :]ahh, well I guess it doesn't need updating. Btw, where is your avatar from?
Technically speaking, a server is a program (also called a service or deamon) that runs on a machine. Often times the machine is called the server too, but in reality the word refers to the software (Apache for instance, is a web server). In this case we have 1 machine in Singapore running both the psserver program and the npcclient. Therefore they are in the same country.OK, that clears up one thing I had a misconception on. The server map really needs to be updated http://www.planeshift.it/psworldmap.php?type=servers That was really messing me up. I saw 2 dots (there are actually 3), and assumed 1 was NPC server, and 1 was player server. I now see that some of my statements are very confusing. So now I'm saying a second server would be great since the one server we have now goes down all the time. Where as if we had 2, if one were to go down, the second would keep running. Now as far as the NPC server, it seems to lock up monsters sometimes during battles, Maybe a flush of it's data cache (or what ever it might be called), or a periodic auto restart. Again, I now see how my posts were confusing, we were talking with 2 very different ideas.
The superclient is what you've been calling the "NPC server" (which isn't actually a server to begin with). Another name for it is npcclient, but I've always called it superclient. It's called that because it's like 300 or so psclients connecting to one machine, handling the NPC AI.So the server is the machine, and the super client is the software? If that is what you are saying, then that is what I assumed a long time ago. But then you posted that you thought that i was saying having the super client on a different machine other than the server, which confuses the heck out of me. to me I understand 1 server software on 1 server. if you have 2 servers, then each server machine has 1 installation of server software, and then they communicate to each other updating player info. I'm not sure why you thought i was saying that the server software should be anywhere other than on the server. I still may be not fully understanding what you are saying, if it appears that I'm not, could you please clarify?