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Messages - Il Dio del Nulla Assoluto

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1
Can you tell me what file you have translated or not traslated so i can help translating?

2
Has someone done the italian translation? I was thinking i can do it but is comed to me the doubt someone has done it.

3

I don't know if this is what you're talking about but in the tutorial when I try to trade with Neave Bsetun, the entire game crashes!I can't even finish the tutorial ONCE!

yes it's that bug

4
Linux Specific Issues / Re: Client crash from bd1to bd2
« on: July 02, 2008, 09:02:58 pm »
Thanks and sorry for the waste of time. Now works well.

5
Linux Specific Issues / Re: Client crash from bd1to bd2
« on: July 02, 2008, 08:56:40 pm »
Done. Says 'no updates needed' and 'the xml file is inactive, get another one'. If i'm right now i should take another xml file for the updater but where?

6
Linux Specific Issues / [Solved]Client crash from bd1to bd2
« on: July 02, 2008, 03:29:33 pm »
Hello, maybe you can help me with this problem: when i try to go at bd2 the client says 'loading region failed' and crashes. The shell say this, which continue for many more lines, but saying similar things:


Code: [Select]
crystalspace.thingloader.parse:
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=LgStalagmite02_01),params]
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=Stalagmite01_01),params]
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=_f_boulder02_01),params]

crystalspace.thingloader.parse.factory:
  Factory 'boulder02' is not a thing factory!
  [node:
  world,sector(name=bdroad2),meshobj(name=_f_boulder02_01),params,factory]
Wed Jul  2 15:20:21 2008, <src/common/engine/psregion.cpp:129 Load SEVERE>
Wed Jul  2 15:20:21 2008, LoadMap failed: /planeshift/world/bdroad2, world.
Wed Jul  2 15:20:21 2008, <src/common/engine/psregion.cpp:130 Load SEVERE>
Wed Jul  2 15:20:21 2008, Region name was: bdroad2
Wed Jul  2 15:20:21 2008, <src/common/engine/psworld.cpp:169 ExecuteFlaggedRegions SEVERE>
Wed Jul  2 15:20:21 2008, Loading region bdroad2 failed!
Wed Jul  2 15:20:21 2008, <src/client/psengine.cpp:1881 FatalError SEVERE>
Wed Jul  2 15:20:21 2008, Loading region failed!

crystalspace.thingloader.parse:
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=LgStalagmite02_01),params]
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=Stalagmite01_01),params]
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=_f_boulder02_01),params]

crystalspace.thingloader.parse.factory:
  Factory 'boulder02' is not a thing factory!
  [node:
  world,sector(name=bdroad2),meshobj(name=_f_boulder02_01),params,factory]
Wed Jul  2 15:20:21 2008, <src/common/engine/psregion.cpp:129 Load SEVERE>
Wed Jul  2 15:20:21 2008, LoadMap failed: /planeshift/world/bdroad2, world.
Wed Jul  2 15:20:21 2008, <src/common/engine/psregion.cpp:130 Load SEVERE>
Wed Jul  2 15:20:21 2008, Region name was: bdroad2
Wed Jul  2 15:20:21 2008, <src/common/engine/psworld.cpp:169 ExecuteFlaggedRegions SEVERE>
Wed Jul  2 15:20:21 2008, Loading region bdroad2 failed!
Wed Jul  2 15:20:21 2008, <src/client/psengine.cpp:1881 FatalError SEVERE>
Wed Jul  2 15:20:21 2008, Loading region failed!

crystalspace.thingloader.parse:
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=LgStalagmite02_01),params]
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=Stalagmite01_01),params]
  Thing objects are deprecated! Please use genmesh instead!
  [node: world,sector(name=bdroad2),meshobj(name=_f_boulder02_01),params]

crystalspace.thingloader.parse.factory:
  Factory 'boulder02' is not a thing factory!
  [node:
  world,sector(name=bdroad2),meshobj(name=_f_boulder02_01),params,factory]

if i got it right i should use genmesh but how? ??? (i have ubuntu 8.04 32 bit)

7
there is also a bug about the bank which don't let you deposit, but if you log off and in again the bug disappear.

8
General Discussion / Re: How NPC's can fix the economy....
« on: May 21, 2008, 05:57:42 am »
I think this is a good way, but lacks of something: this can work with metallurgists and crafters, but i don't think warriors and mages will earn enough, because when you kill something you don't earn nothing. Infact when you kill a monster, for example a trepor, you get 10 progression points and a trepor heart (value: 160) or a trepor wiggly feleers (value:80) or sometimes both. But you get also 10 progression points that requires 300 trias for be used, that you cannot reach in anyway also if you loot an heart and a wiggly feleers, so warriors and mages haven't trias for training and more less for buy items. Same if you kill Tefusangs, and with rogues, at least me, i see always some red words like 'Rogue has nothing to be looted'.
This will be resolved simply making loot at least 31 trias for each progression points that monsters gives.

Is this right or i'm missing something?

9
General Discussion / Re: Art Dept Poll
« on: May 21, 2008, 01:56:31 am »
Female Klyros!
me too! if it was for devs Klyros now will be extincted ;D

10
The Hydlaa Plaza / Re: European planeshifters
« on: May 19, 2008, 03:11:10 pm »
Jacopo  15, Italy

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