Looking for a little help here. I don't have if this is more my computer, or the graphics from the client, or what. But I did not have this problem before the update to the current version(0.4.01), and now that I have updated to that version, now I do have these problems. While in game, it looks really crappy in general. More specifically, most everything looks dotted and staticky, or as I would describe it, like really bad tv reception using an antenna. Also, the game runs much more slowly, and in general, does not seem to work very well. Any help with this would be appreciated. Following are links to screenshots that I took, hosted via Photobucket, and in the screenshot of the first one, there is a black line, which I am pretty sure was not there in game, when I took the screenshot, so pay no mind to that, but that first screenshot is also the one where you can see best the bad tv reception effect. And also, if you read the descriptions to the pictures, I put more info there as well, I think I included all of the info in this post, but just to be sure:
http://i215.photobucket.com/albums/cc126/thedogpoundpalace/Planeshift%20Bad/shot07.jpghttp://i215.photobucket.com/albums/cc126/thedogpoundpalace/Planeshift%20Bad/shot03.jpghttp://i215.photobucket.com/albums/cc126/thedogpoundpalace/Planeshift%20Bad/shot04.jpghttp://i215.photobucket.com/albums/cc126/thedogpoundpalace/Planeshift%20Bad/shot05.jpghttp://i215.photobucket.com/albums/cc126/thedogpoundpalace/Planeshift%20Bad/shot06.jpgAlso, here is a link to the album itself:
http://s215.photobucket.com/albums/cc126/thedogpoundpalace/Planeshift%20Bad/Also, the computer that I am using is a PowerMac G4 933 MHz PPC with 1.12 GB SDRAM, and an Nvidia GeForce4 MX video card with 64 MB of video RAM. Also to note, I have searched through the forums, and tried everything I could find, including disabling texture compression, and including the workaround for the ATIX1600 graphics cards, even though I do not have that card. Any other help here would be greatly appreciated, maybe there was a thread that I missed with a solution to this problem. Anyhow, I would really love to get this fixed as soon as possible.