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Messages - silvermindyarr

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Fan Art / Re: A few male dwarf hair and beard style (conceptual)
« on: August 27, 2008, 04:53:54 am »
Ive got some free time these days. If anyone knows where to get the dwarf mesh I could build the styles.

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I also dislike this ultra dark setting. I doesn'tmake a lot of sense to me why the night is so dark that it's hard to get anything done and see where you are going. Is this a map issue (baked textures) that can be updated or is this a more involved problem.

Is this similar to how the forest is all black?


How long might this last?

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I had the same problem. Talk to the firs woman (shes red i think) and if she says she doesnt understand (youve already said 'hi' and 'give me quest'), try saying yes. !notice! make sure the red circle thing is aroud her feet when you talk to her. Also, make sure you have the NPC tab selected in your chat window.

goodluck!

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Wish list / Re: Reactive landscape
« on: July 21, 2008, 05:02:50 am »
I like this Idea. Just some thoughts:
there is the problem of straight line paths, but maybe this can be offset by requiring carts and vehicles to use static roads (im a noob, so i have no clue if they exist, and if there is a banking system, disable access from multiple location so that people have to travel with carts to other places to do large scale buy/sell). I think that the abilities could be developed, but shouldn't be implemented untill the game is more stable, and the experience is more aesthetically developed. There already seems to be problems with (baked in shadows?) in the first town, [insert name], especially involving the trees, so I can foresee how good intentions can complicate the game's development, hampering bug fixes before it can handle the challenges. That doesn't mean don't develop it, just don't add it to the public releases for a while.

other thought:
people will keep using populated paths, so I doubt the straight line paths would disappear, as for the world, Itd be a pity if it turned all dirt or paved and and jugs and artifacts were everywhere. This is an Idea that would have to be implemented very carefully.

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Fan Art / A few male dwarf hair and beard style (conceptual)
« on: July 21, 2008, 04:14:45 am »
I noticed there was a lack of styles for cutomizing characters, so I thought Id post some ideas. Add yours too!

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Fan Art / Re: Slums - Environment Concept
« on: July 21, 2008, 03:41:38 am »
I like the look of it. especially the wall.

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