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Wish list / Re: Weapons Repair
« on: August 02, 2008, 02:43:05 am »
You're totally right, but remember. we don't want the game to be TOO much like WoW. An idea i had for skills like this is to have it like a minigame, where you heat your sword till it's malleable and then have a timing-based little game where hammering the sword too much or too little (to prevent mastery, make it a RNG for the perfect amount) will worsen the blade, but if you're closer to the "sweet spot" it either stays the same or gains small bonuses for a period of time