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In-Game Roleplay Events / Re: Brintec guest engraver
« on: August 02, 2009, 02:28:55 am »
Please note .... 20:00 UTC ... not 08:00 UTC . Sorry about that.
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I propose to "lock" the names on both servers cross-wise.
- avoid abuse of character names by other players ("Hey, you insulted me?" - "No, that was my bad twin.")
- avoid mixing up of worlds and characters ("Hey, what world are we talking off?")
If someone wants the same name on both servers, a GM can check if the person is the same for both accounts and allow the name on demand.
PlaneShift Birth Announcement
... We've been listening to what players have had to say on the forums and in IRC and thought it would be great fun to offer a place to let off some steam and just go... grind for a bit. You know, fill your pack to the brim with ulber furs, dig until your pick breaks; that sort of thing! This new server will be fully functional with all of the quests, NPCs, locations and mobs that we have currently. It is not going to take the place of laanx.fragnetics.com; instead it is going to provide us with a great place to run trials of new features and get feedback. If these features function well and don't disturb the flow of RP, they will then be added to laanx.
In keeping with the spirit of innovation and experimentation, planeshift.ezpcusa.com will also have more relaxed RP rules and naming conventions than laanx. We chose this path so that all of us, team members and players alike, can use the new server to better focus on testing improved game code and new features while allowing laanx to remain the haven of entertaining RP that keeps PlaneShift lore alive. This new approach can also lead to a more stable laanx if the PlaneShift community comes together to help make this server a fully populated proving-ground for fresh concepts ...
First off, let me say I am grateful for the devs appear listening and considering opinions.
Now, I started as a PLer myself, not giving much heck on Setting or any roleplay. For say 2 months I had to watch roleplayers setting up fancy, cunning and exciting stories - I became intruiged, and I wanted to get myself into it, set up plans and plots, get people involved and all that!
And I do know quite some people who got infected the same way.
If those 2 servers were really strictly separated from each other, I tend to think I wouldnt become a roleplayer anymore. That much about the downside I see in this action.
As far as I know PlaneShift was once said to be a "real" mmoRPg. To me it looks like the devs back down and create a PL server, since keeping it all strictly roleplay'ish would be too much hassle. I cant but have to bewail this decision to split the game and the community.
I did not intend that stream of consciousness to wind up there, but it did and it made me smile. I hope it has that effect for more viewers than it offends.