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Messages - Kedhran

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1
The Hydlaa Plaza / Re: Windows Vista
« on: November 16, 2008, 01:24:55 am »
Vista works like a dream for the computers I've got it on.  I don't think I could go back to XP if I tried at this point.

2
Newbie Help (Start Here) / Re: Kran Gender
« on: November 16, 2008, 01:20:55 am »
Nature vs. Nurture, then?  I don't see why someone would have to be insane or stupid for the monkey see/monkey do rule to apply.  Still, the term 'feminine qualities' in itself is pretty vague.  One would assume that if some Kran acted like men, others could act like women, but that's rather speculative.

3
General Discussion / Re: System of belief/disbelief Poll
« on: November 13, 2008, 11:52:58 pm »
I like Laanx.  The crazy little she-he is actually interesting... if a bit confusing.  Talad, Xiosia, Ol' Flamey and Dakkru all seem a bit overdone...  You're always going to see the basic archetypes of good guy, bad guy, life, and death.  It feels too much like every other fantasy game.  Laanx on the other hand is kind of like the mythological deities of yonder days, what with the wrath and the mental instability and the unacknowledged evil and such.

4
Guilds Forum / Re: [GUILD] Unforgiven Blades
« on: November 13, 2008, 12:07:04 am »
http://hydlaa.com/smf/index.php?topic=23102.0

Not that people are trying to be hypocrites or mean... them's the rules, that's all  :)

5
General Discussion / Re: Roleplay Dismay No Way!!!
« on: November 13, 2008, 12:01:34 am »
That's all subjective, Coneitic.  The one objective fact here is that smugly bragging "Mine is better than yours" is universally frowned upon, and likely untrue (Maybe you are a good RPer, I've never played with you, but that's not what I'm calling into question here).

6
When I'm not working or in class, I spend an hour in the tavern, then another hour walking around to random places in Hydlaa, before settling into the tavern for another hour.  Usually I have another game running in the background, in case no one else is on.

7
The names could use some work, yeah.  But I won't complain about weapons yet, because their names actually have meanings.  And are... pronounceable in English.

Seriously...  Ynnwn?  I...  I don't even know what that's supposed to sound like.

8
In-Game Roleplay Events / Re: [RP] The End
« on: November 05, 2008, 04:02:45 pm »
(Also, it says "The Howling Well" when you examine it  :P)

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Complaint Department / Re: About why the tavern feels light a fight pit
« on: November 05, 2008, 06:01:30 am »
"I'm not going to Iraq.  There's a war going on there."
"Okay.  So don't go to Iraq."
"That's right, CLING TO YOUR IGNORANCE!  BUT I WON'T BE LIKE YOU!"

I know, I'm an ass.  It's a problem, I'm workin' on it.  But if you're trying to start a discussion, put a bit more effort into it rather than simply saying "I'm not going there anymore."  If you've actually got something interesting, insightful, or new on the issue that wasn't mentioned in the threads you linked, then please, PLEASE, say it.  Otherwise there's not really a point.

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Complaint Department / Re: About why the tavern feels light a fight pit
« on: November 05, 2008, 03:40:22 am »
I dunno, maybe I'm just on at bad times, but right now it seems kinda... y'know... empty.

That being said, this issue has had no shortage of coverage.  You posted the links yourself.  If you're not going to go there, don't go there.

11
General Discussion / Re: What is your character's race?
« on: November 04, 2008, 08:18:43 pm »
Quote
Now if we could have red Klyros with big horns, maybe as Klyros/Diaboli half-breeds, THAT would be awesome.

Yes!!! And an Enki-Klyros mix... Awsome^1,000! Imagine blue cats with scales & wings.

That's what we need.  More hybrids of cats and things that aren't cats.  *Sarcasm!*

A hammerwielder.  As much as I hate being the drunken dwarf, I also love it.  They're just so much fun.

12
General Discussion / Re: Roleplay Dismay No Way!!!
« on: November 03, 2008, 03:46:45 pm »
Rude people are bad.  Shocking, but true, I know.  But that's not what the discussion nor poll is about.
No, people who don't roleplay are a problem if you're trying to create a roleplay game.  Because if there are people who aren't roleplaying, they encourage other people to not roleplay.

Zanzibar said it best.  No one will disagree with you that rude and disruptive people are -a- problem, Mythryndel, but they aren't -the- problem at hand.  This is about Planeshift in itself, and what kind of game it should try and be.

13
Complaint Department / Re: mana regen is far too slow
« on: October 30, 2008, 07:04:46 am »
Regeneration.  How fast your mana comes back after you cast spells.

14
General Discussion / Re: Roleplay Dismay No Way!!!
« on: October 30, 2008, 06:35:52 am »
Like I said:  I want to know the player acknowledges me.  Sure, we might have a hundred perfect little actors who are just the bestest at ignoring people and are all better RPers than me...

...Or the players could not be paying attention, or flat out ignoring out-of-character.  There's really no way of telling.

As for enforced...  never said enforced.  In fact, I never even suggested that there was a way for it to be enforced.  It's the sort of thing that can't be enforced, but comes naturally when the effort is made to focus more on roleplaying.  If you're asking me about how I personally would fix the problem... I don't know.  I answered the question on the poll and gave my reasons, then defended my reasons.  Pick apart all you want, but there's absolutely nothing else you can take from what I've said.  Re-read my previous posts if you want, because there's nothing I can say now that won't be repeating myself.

@Mythryndel:  I get a little agitated, because most of what you took from my original post were things I didn't even say, and certainly didn't mean.  (Especially the bit about helping newbies and 'maxed out stats'.)  But I've seen names like the one I mentioned... so mabye the GM team isn't doing as much about the names as I'd like them to.  Which is why I voted 'yes'.  And in the end, this isn't about you, or what you personally do.  You might be setting a good example, but not everyone is like you in their actions.

I'll leave with this:  The fact that exceptions exist, and the fact that I can't come up with a solution, is no evidence that there isn't a problem or that no effort should be made to solve it.  I won't simply say "It's not my job to figure out how to fix this," but I truly, honestly, have no practical advice.  If I figure out how to make things better, I'll certainly send the devs a jingle.

Oh, and here's your booby prize, Khoridor:  You win, I lose, congratulations.  :sleeping:

15
General Discussion / Re: Roleplay Dismay No Way!!!
« on: October 30, 2008, 06:17:34 am »
Having an in character conversation with someone is roleplaying.  In character conversations usually start with a greeting. ;)
Still, I gave a bad example.  Let's say I give them an in-character greeting.  They don't have to be courteous and wave back.  They can spit on my boots, or give me a glare, or emote out ignoring me.  But I like seeing that the player isn't ignoring my RP, OOCly, regardless of the IC results, get it?  It's not about courtesy so much as it is a reaction--  any reaction-- so long as it's in-character.

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