Magical dialect : Language used by a wizard to give magical properties !
WEll, after reading a post where an admin pointed out that a blacksmith could want to play his whole game collecting items, making them, selling, trading and so on, i though, what if the same could be applied to arcane related activities...
What do i mean is this :
let\'s say we have a sorcerer, wizard which wanna learn a spell, any spell. Either he can be told how, he can read how to do it, but later on, after becoming master of the arcana art, he might be able to make some spells on his own. Now, how could he make a spell... well believe it would be based upon the wizards knowledge of the magical dialect.
Developpers could create such a language. And the wizards would have to learn how a spell work to use it, no more easy spell learning. Arcane schools could also get an use there for teaching. one could work as a teachers, researchers etc.
Another good point that i see is that it would be more involving to play a wizard that way. And by creating such a dialect at the source, none would be able to cheat it.
suggestions on how any spells could base it\'s efficiency on the character level :
1- Character MUST know the spell.
2- intelligence can affect the % of time the spell can work. sometimes it will, sometimes it won\'t.
3- character LEVEL could also affect the % of time a spell work but also the amount of damage a spell can do at MAX.
etc
i think stats for any spell known should be available to the player anytime and that the more you use a spell, the more PROeFicient with it you become.
i\'d be really happy if people could post their opinions, good or bad. no need for flaming though, anything constructive is welcome.
Peace

Muffinnn