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Messages - Decaying Angel

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Wish list / Details details details!
« on: May 13, 2003, 07:33:15 pm »
As I\'ve encountered in many games, people like details. I\'m very positive about the settings; they are all very diverse and built. Yet I would really like to see the devs monitoring the game, and make changes according to player\'s actions.

For example, my character makes a pact with the devil. I would like to see the results of that. If mister demon guy says I can have wings, at the cost of my soul, then I want wings! Everything is possible in a real fantasy world, so everything should be possible in PS.

This doesn\'t mean you should pre-build everything, but some monitoring and adjusting can work miracles.

This is just a suggestion, but detail is high on the demand list of most RPG-players.

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Wish list /
« on: May 13, 2003, 07:25:19 pm »
Why not click on the NPC to get normal things done, like buying weapons, asking directions etc. There would still be the option of just talking to the NPC.

IMHO today\'s techniques aren\'t good enough to succesfully implent this method of talking to the NPC\'s. If you look at Neverwinter Nights for example, where you get dialogue boxes, but you can also set listening patterns in special cases. (perhaps also a good suggestion)

Maybe as long as technology is failing, we shouldn\'t change a winning formula.

PS. I do like they way they\'ve done it. Sure, it isn\'t perfect, but I haven\'t seen any RPG that even dared to really have a go at it. Thumbs up for PS crew!!!

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Wish list /
« on: May 13, 2003, 07:16:15 pm »
I was creating a character and thought \"hey, let\'s plea for more clothing options.\" Of course someone had already mentioned this... What I was wondering about is, will more clothes and more options, ie the layers option, take much memory/bandwidth?

I also go with the idea of more detail and somewhat more normal outfits.

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