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Messages - hemanshs85

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1
General Discussion / Re: Pre-release of PlaneShift 0.5 and ChangeLog
« on: December 04, 2009, 01:48:37 am »
Followed the instructions in the thread, and set everything up, but it still is crashing as soon as i launch it (Mac). The errors keeps saying "image not found". the icons arent like the ones on windows for PSLaunch and PSClient so maybe i have messed it up somehow. Any help is appreciated.

Zor

2
General Discussion / Re: Pre-release of PlaneShift 0.5 and ChangeLog
« on: December 02, 2009, 01:22:40 am »
Finally got the torrent and stuff working, tried it on windows and it would go for awhile then my graphics card would mess up. My main was in BDRoad2 and there was no grass but the trees, and other landforms were there, /died and DR loaded fine. Noticed that PSLaunch would not open the login screen if i turned on shaders. Now im testing on Mac and having issues starting PSLaunch and PSClient both crash as soon as I open them, here is the error code for each one.

PSClient
Process:         psclient_static [82271]
Path:            /Applications/PlaneShift/psclient.app/Contents/MacOS/psclient_static
Identifier:      psclient_static
Version:         ??? (???)
Build Info:      psclient_static-Unknown~Unknown
Code Type:       X86 (Native)
Parent Process:  launchd [133]

Interval Since Last Report:          1185738 sec
Crashes Since Last Report:           24
Per-App Interval Since Last Report:  0 sec
Per-App Crashes Since Last Report:   2

Date/Time:       2009-12-01 18:05:26.145 -0600
OS Version:      Mac OS X 10.5.8 (9L31a)
Report Version:  6
Anonymous UUID:  3320BB18-DF70-4FC4-BEF7-BD99CD62384F

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread:  0

Dyld Error Message:
  Library not loaded: @executable_path/../Frameworks/libmng.1.dylib
  Referenced from: /Applications/PlaneShift/psclient.app/Contents/MacOS/psclient_static
  Reason: no suitable image found.  Did find:
   /Applications/PlaneShift/psclient.app/Contents/MacOS/../Frameworks/libmng.1.dylib: unknown required load command 0x80000022
   /Applications/PlaneShift/psclient.app/Contents/MacOS/../Frameworks/libmng.1.dylib: unknown required load command 0x80000022

PSLaunch
Process:         pslaunch_static [82313]
Path:            /Applications/PlaneShift/pslaunch.app/Contents/MacOS/pslaunch_static
Identifier:      pslaunch_static
Version:         ??? (???)
Build Info:      pslaunch_static-Unknown~Unknown
Code Type:       X86 (Native)
Parent Process:  launchd [133]

Interval Since Last Report:          406 sec
Crashes Since Last Report:           1
Per-App Interval Since Last Report:  0 sec
Per-App Crashes Since Last Report:   2

Date/Time:       2009-12-01 18:12:12.416 -0600
OS Version:      Mac OS X 10.5.8 (9L31a)
Report Version:  6
Anonymous UUID:  3320BB18-DF70-4FC4-BEF7-BD99CD62384F

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread:  0

Dyld Error Message:
  Library not loaded: @executable_path/../Frameworks/libpng12.0.dylib
  Referenced from: /Applications/PlaneShift/pslaunch.app/Contents/MacOS/pslaunch_static
  Reason: no suitable image found.  Did find:
   /Applications/PlaneShift/pslaunch.app/Contents/MacOS/../Frameworks/libpng12.0.dylib: unknown required load command 0x80000022
   /Applications/PlaneShift/pslaunch.app/Contents/MacOS/../Frameworks/libpng12.0.dylib: unknown required load command 0x80000022


From what I saw on Windows it looks awesome, the new interface is neat.
Thanks,
Zor

3
General Discussion / Re: Pre-release of PlaneShift 0.5 and ChangeLog
« on: December 01, 2009, 02:36:10 am »
Lol, now I truely feel stupid thanks for the help I figured out what i need to do...I think. ;)

4
General Discussion / Re: Pre-release of PlaneShift 0.5 and ChangeLog
« on: December 01, 2009, 02:33:28 am »
No, i just clicked the link on the main page.

Zor

5
General Discussion / Re: Pre-release of PlaneShift 0.5 and ChangeLog
« on: December 01, 2009, 01:51:10 am »
Umm... I feel really stupid, but I've downloaded the torrent on my Mac and Windows, but on both systems it doesnt know which application to use to open the file.

Zoranah

P.S. Excited like crazy to try it out, thanks for the hard work and many hours guys

6
Mac OSX Specific Issues / Re: Updater Problem? (and labels help)
« on: August 03, 2009, 04:48:13 am »
I use Mac also. The way I got my updater to work was to download the patch at www.planeshift.it/download.html. Never had a problem since. The way to know if it worked is to check the updater.log in the PlaneShift folder. If it worked correctly there should a log of what happened. If you cannot find the log you can also open Console immediately after the update and it will show the log. If you are running Windows, I would recommend downloading the patch if you haven't already.

hemanshs85 a.k.a Zoranah Fireyes

7
Guilds Forum / Re: [guild] Dragonheart Legacy
« on: July 12, 2009, 06:49:41 am »

I think I covered the main things. We will change the dragon part and if you guys just completely and utterly dont like the whole aspect of dermoria then we will go to another course for our story. We would like to be original and thought this was quite good, but if we made one that we thought was good then I imagine we can make another.

Ok, thanks. I need to have a meeting with the other guild members to decide what course to take, as this most likely means a name change. After that, I will post the updated (and hopefully final) version of the guild background story.

Uh...I thought i agreed awhile back and then re-addressed it in this that we would change the dragon part. There is another spot were i said a similiar thing also i just cant go back far enough to quote it. (hopefully the quote and highlight worked. if it looks weird its bc i usually dont use them ,so this was a first)

8
Guilds Forum / Re: [guild] Dragonheart Legacy
« on: July 10, 2009, 11:01:12 pm »
Ok, I've been busy lately so if you think I've abandoned sorry ,but no. I guess with all this arguing I will do my best to address these issues and end further pointless bickering, that partains to not understanding our sideof the arguement.

1. Mordraugion, I see your point, but it helps me if you suggest ideas when you are going to reject things.
2. The thing about Dermoria being part of PlaneShift that makes sense, but if we are going to argue that we MUST stick to the settings and mainly RP then don't we agree that worlds are different? If Dermoria and Yliakum were the same then they wouldnt be called separate things and have different races.
3. I agree that dragons are from RL and 1 of the goals of PS is to be different than other games. BUT as I said before I think Dermoria is different than Yliakum. There is very little to build upon its origins, etc. in the settings. When I look at these posts and the history of the creation of PS they want the players to suggest new ideas to help make PS as original as possible. So that is why we are arguing because we feel that one of the goals of the game is to be original, thus the reason for us to be from Dermoria. Since it had little info about I thought that would make it less complicated for the RP aspect because there is little in the settings and in the game itself about Dermoria. If we appear out of nowhere are say that we get power from a "creature's heart" on Dermoria, there is nothing in-game that says no these didnt exist. The guild story explains why this wouldnt show up in the records of Yliakum because this was a secret.

I think I covered the main things. We will change the dragon part and if you guys just completely and utterly dont like the whole aspect of dermoria then we will go to another course for our story. We would like to be original and thought this was quite good, but if we made one that we thought was good then I imagine we can make another.

Thanks.

9
Guilds Forum / Re: [guild] Dragonheart Legacy
« on: June 26, 2009, 07:00:05 pm »
Ok, thanks. I need to have a meeting with the other guild members to decide what course to take, as this most likely means a name change. After that, I will post the updated (and hopefully final) version of the guild background story.

10
Guilds Forum / Re: [guild] Dragonheart Legacy
« on: June 25, 2009, 10:29:37 pm »
Where are the settings? Also, the fabled dragonheart doesn't come to Yliakum, just the shards that the people bring along with them that they pass down.

11
Guilds Forum / Re: [guild] Dragonheart Legacy
« on: June 24, 2009, 08:49:21 pm »
Ah, I didn't really think about the RP aspect of therm not even existing. I will put soime thought into that.

About the source of power, it's just something cool I thought of not actually anything that exists.

Also wondering if it would be ok if I renamed the dragons to something else, and then said they only exist on Dermoria if that would cover that issue. As there isn't much about that it would explain why other people from Yliakum don't know they exist.

Thanks

12
Guilds Forum / Re: [guild] Dragonheart Legacy
« on: June 24, 2009, 02:41:00 am »
I gave some thought to this and looked at the history and thought that maybe that we could say they brought this power from Dermoria and they are seeking to share it with the rest of Yliakum. This is just a thought, but it may work well into their unknown land. The Dragonheart is a major part of what we wanted our guild story to be so we would really like some way to include this.

This story begins long ago. In fact, it begins in a small village of Dermorians in the ancient land of Dermoria. This village was special, because the villagers drew great power from an ancient structure. Each village member was given a shard of the structure when they became of age. It was fabled that the structure was an old, fossilized Dragon Heart, so naturally the villagers called their shards Dragon Hearts. As time passed and they were forced to escape to the Stone Labyrinth by the nomadic knights, people began to forget their once great power. The elders, knowing Laanx would want this power kept it very secretive, passing it down only to their children, as to keep it a secret. This knowledge was passed down for centuries until, only 6 families of elder descent were left. This new generation of Heartbearers realized that the time for secrecy had passed and that it should only be fair for them to share their power with the rest of Yliakum. It became their mission to teach the other races and the Dermorians who had forgotten of this power. With this mission in mind, they created the band of searchers called.....The Dragonheart Legacy. 

Hopefully this is an improvement.

Also may be worthy to note that its fabled that it was a dragon heart so it doesn't definitively state that there were dragons, just means it was more of a myth.

Thanks

13
Guilds Forum / Re: [guild] Dragonheart Legacy
« on: June 23, 2009, 02:49:27 am »
This story begins long ago, long before Hydlaa or Ojaveda had even been thought of. In fact, it begins in a small village of Dermorians called Salihium, located next to the Pick and Ore. This village was special, because the villagers drew great power from the Pick and Ore. Each village member was given a shard of the Pick and Ore when they became of age. It was fabled that the Pick and Ore was an old, fossilized Dragon Heart, so naturally the villagers called their shards Dragon Hearts. Years passed, people moved, and villagers died, until only a few still remembered the Dragon Heart. Knowing that this was a source of great power, the few villagers left passed down the story and the tradition to their children so that the legacy might stay alive. It was the duty of the family leader to lead a pilgrimage once every year to the Pick and Ore so that their children could pass down the story to their children and so on. The story of our guild founders begins many years later as each learns of his heritage. It is odd how fate works that 5 people could all meet at the exact same time at the Pick and Ore for the exact same reason, but that is something only Laanx or Talad may know. As these people met they became friends and realized that in a way they were all related. It became their mission to find any other former villagers and to help the others obtain this power. With this mission in mind, they created the band of searchers called.....The Dragonheart Legacy. 



Here is the background story. It is also on the website.

14
Guilds Forum / [guild] Dragonheart Legacy
« on: June 22, 2009, 10:59:34 pm »
We are new guild in Yliakum looking for members for more information go to http://web.me.com/tyfusleroy/www.dragonheartlegacy.com/ or talk to Zoranah Fireyes in-game.

15
I checked and I couldnt find it. I checked the PS Steel Blue folder and the AppData folder the only thing was the updaterinfo.xml. Here is the exact message it creates when it fails.

Something unexpected happened in PlaneShift: Steel Blue
Details: EXCEPTION_ACCESS_VIOLATION at 04A20200

Would you like to save a diagnostic file?

_________________________________________________________________

This happens as soon as PlaneShift opens before it even gets to the picture before the login screen

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