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Messages - LordSpyder

Pages: [1] 2
1
Guilds Forum /
« on: June 17, 2003, 05:05:14 pm »
yann is right, but if it was my guild, it\'s not official yet cause my forums went down so i haven\'t been able to check who has wanted to join yet

2
The Hydlaa Plaza /
« on: June 12, 2003, 02:19:26 am »
tats are forever, they will be on you till the day you die, but if you hate a tat enough there are things you can do like get it covered by another tat of have sugury to remove it, but neither are fun, the best bet if you are thinking about a tat is find a design you like, put it away for a year and then see how you feel about it.

3
Guilds Forum /
« on: June 09, 2003, 10:02:43 pm »
thanks man, i\'m workin pretty hard to get it up and running

4
Guilds Forum /
« on: June 08, 2003, 08:47:04 pm »
our website is up, not finished yet, but you check it out at http://www.kotoguild.tk

tell me what you think so far

oh yeah i suck at html, so bear with me

5
Wish list /
« on: June 04, 2003, 11:23:02 pm »
Quote
Originally posted by DizzleCorinthos
Hitting buttons with timing is just so.... Nintendo to me.   If I wanted to hit buttons at the right time, I would go play Parappa.

Combos are great, but they should be done based on the order of your actions, or possibly what skills others in your group have.  Set up nice combos where say a fighter type and a mage type combine their skills into a combo.  Could be fun.


then you haven\'t played phantasy star online, it isn\'t what you think, you have a soft hit, medium hit, and hard hit
now if i repeadtedly mash hard hit i\'ll get 1 hit off and the stand there like and idiot, but if i hit it once then wait for the attack to take place, then at the right time come in with a follow up hard hit, then i have a 2 hit combo, now you could get up to for or five hit combos, mixing up hard, medium and soft hits. and each type of hit takes it\'s own amount of time to complete.

6
Wish list /
« on: June 04, 2003, 08:31:48 pm »
i personaly would like to see a combat system like PSO where there are combos and such, but not like fighting game combo\'s but combos based on timing, you go to fast and it doesn\'t work, you go too slow and it doesn\'t work
a combat system like this would make it less of a button masher because you have to think about the combo you want to do then get the timing right.

7
Wish list /
« on: June 04, 2003, 04:54:38 pm »
morrow wind system is not cosistant?

from an avid morrowind player who\'s characters are always alchamists (BIG money in that) i can say that the morrowind alchamy system is verry consistent, if you mix the same two ingreediants you\'ll always get the same potion (if you don\'t fail)

and the failing is based on your alchamy level, if you have a low level then you\'ll fail 90% of the time, but the more you do it, the less likely you are to fail.

one of the best alchamy systems i have ever seen

if you can\'t tell i love morrowind, cause that\'s the second thing i said it had the best i have ever seen, so feel free to call me biased

8
Guilds Forum / Knights of the Order
« on: June 04, 2003, 05:52:37 am »
We area Guild of Holy warriors who fight in the name of our lord Talad, bringer of life and shepard of our people.
All classes and races accepted.
Our goal is to Bring order and kindess to Yliakum.

9
Newbie Help (Start Here) /
« on: June 03, 2003, 10:52:29 pm »
well right now stats don\'t matter at all so there is no messing them up

10
Wish list /
« on: June 02, 2003, 04:20:42 am »
i like the idea but the only down side is that stuff like this could be hell on us dislexic people

11
Wish list /
« on: June 02, 2003, 03:58:06 am »
why do we want guns? because it\'s a dual wapon, ranged and melee i take my one shot from a distance then get in and duke it out with my bayonett, or something like this

http://store.yahoo.com/gun-sword/aac-178.html

now that\'s a gun i would like to see in PS

12
Wish list /
« on: June 01, 2003, 09:37:22 pm »
seriously people go play morrowind and see how they set up the controls, that\'s what i would liketo see here, that was the best control set up ever(except for cap lock being the run toggle, i would exit the game and than talk to all my friends in caps)

13
Newbie Help (Start Here) /
« on: June 01, 2003, 08:55:33 pm »
i also am not fond of the idea of losing my character i have worked so hard on him :(

14
The Hydlaa Plaza /
« on: June 01, 2003, 05:41:22 pm »
ok i know this was way p on the thread but i got reply to this

Quote
Originally posted by BlueScreenJunky
You might love trance, but I think you have to admit you can\'t make a soundtrack with only trance or techno...


YES YOU CAN! Fight Club, the entire sound track was done by the dust brothers. it was amazing, techno the whole way through!

15
General Discussion /
« on: June 01, 2003, 04:55:22 pm »
Derettahs, those requirements are to become an \"official guild\" whatever that means

but just to have a guild you don\'t have to follow any of those rules any idoit can throw together a guild in 5 seconds (i know because i did and i\'m the biggest idoit in the world)
my guild right now doesn\'t follow any of those rules(although i am striving to comply soon) but that doesn\'t matter because it is still recognized in game as a guild.

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