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Linux Specific Issues / Re: I'm having trouble with segmentation faults
« on: December 27, 2009, 02:53:19 pm »
Same here. Only get Segment fault all the time.
Tried surgestions above same result.
I run 64bit version of PlaneShift for Linux
If I run ./psclient directly I get:
My System is:
CPU: Intel Core i7 920
RAM: 6GB DDR3 1.6GHz
Graphics Card: Nvidia 8600GT 512MB Silent
OS: Ubuntu 9.10 64bit
Graphics driver: Ubuntu Restricted drivers recomended; nvidia 185
Iv tride various combinations of graphical settings for the game without success.
I play both other native Linux 3D games aswell as graphical heavy Windows games through Wine and CrossOver Games without major issues.
Tried surgestions above same result.
I run 64bit version of PlaneShift for Linux
If I run ./psclient directly I get:
Code: [Select]
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.sndsys.renderer.null'
shader lighting_character: shader particles_soft-alpha: ....10%....20%....30%....40%....50%....60%....70%....80%....90%....100%
....10%....20%....30%....40%....50%....60%....70%....80%....90%....100%
Segmenteringsfel
My System is:
CPU: Intel Core i7 920
RAM: 6GB DDR3 1.6GHz
Graphics Card: Nvidia 8600GT 512MB Silent
OS: Ubuntu 9.10 64bit
Graphics driver: Ubuntu Restricted drivers recomended; nvidia 185
Iv tride various combinations of graphical settings for the game without success.
I play both other native Linux 3D games aswell as graphical heavy Windows games through Wine and CrossOver Games without major issues.