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Messages - ProzacR

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1
Linux Specific Issues / Re: Newbie guide to installation on Ubuntu.
« on: September 03, 2011, 03:41:01 pm »
Guide uses mainly classic Unix commands and probably will never change except download link.
Also it is very terminalistic even game download is handled in terminal. :D

Simple download trough Firefox extract and double click on correct file should do the trick. ;)

2
Linux Specific Issues / Re: No start
« on: January 14, 2011, 05:17:20 pm »
So maybe GF9800GTX means something? Or this game requires 1Gb video card?

3
Linux Specific Issues / Re: No start
« on: January 14, 2011, 04:54:46 pm »
Now lag on quard core CPU and GF9800GTX. Maybe I should disable weather?

4
Linux Specific Issues / Re: No start
« on: January 14, 2011, 04:40:00 pm »
Ahh ty for explanation. I linked and started game.  \\o//

5
Linux Specific Issues / Re: No start
« on: January 14, 2011, 09:34:24 am »
64 bit I have. But yes I installed some 32bit stuff.

6
Linux Specific Issues / Re: No start
« on: January 13, 2011, 09:44:19 pm »
I do not want to try:
Code: [Select]
$ ln -s /lib64/ld-linux-x86-64.so.2 /lib/ld-linux-x86-64.so.2
Because I have both files and not sure what will happen then. it is ok?

I use Fedora 14.

7
Linux Specific Issues / Re: No start
« on: January 13, 2011, 09:31:33 pm »
I tired too:
Code: [Select]
$ ./psclient
./psclient: /home/vytautas/Downloads/PS/PlaneShift/psclient.bin: /lib/ld-linux-x86-64.so.2: bad ELF interpreter: No such file or directory
./psclient: line 5: /home/vytautas/Downloads/PS/PlaneShift/psclient.bin: Success

8
Linux Specific Issues / No start
« on: January 13, 2011, 08:56:52 pm »
Code: [Select]
$ ./psclient.bin
bash: ./psclient.bin: /lib/ld-linux-x86-64.so.2: bad ELF interpreter: No such file or directory

glibc-2.12.90-21.x86_64
?

9
Those web sites are quite outdated so kinda useless.

Those basic maps from tutorials are totally useless if you read entire topic you should understand aldredy that we talk here about real minimap in which you can see large red blinking spot go there and other large blinking spot you are here.
Or something little bit harder, but still. Sth like that acessable with one magic button in keyboard.


10
Well you are lucky.
I played quite a lot before wipe of accounts.
So I crated new char and yes I have not so bad knowledge about places myself.
So after tutorial tutorial exit was replaced I think and I tried old way a lot :D In general I found even more interface development progress than I expected.
Then I came into full world, but in totally other place than fist char. Still I managed to remember where I am and I tired quest from before but NPC gave other quest than I expected and told only other NPC name. I looked around it was totally empty, bad time of day or sth. So I felt like whaa tell me more...of course NPC can not tell me more so I filled bug lol. I really need good map.
But it will not be fixed and I will not play.  >:(

It is not what I expect from my game: try to find NPC you need for 2 hours somehow and then say Hello and give apple to him. :)
Not this is realistic not interesting too.
---
And if this game WILL become popular web sites will appear explaining everything in detail and 3 month worth questing will be possible to finish in few hours.

11
Quote
First of all, from what I've seen there is no map, you should have a map, and to make it more realistic, when you get a quest you should be able to ask them to mark your map (and if they don't know the exact location they can mark a general area where it is).
YES. I even submitted bug about this they changed to WONTFIX that * me off and I do NOT play now. :)
All ~post2005 MMO games have mini-map and Planeshift tries his best to be as ancient and against current MMO trends as possible.
Simply it is too annoying to navigate manually even by using pour quality hand drawn jpeg files on net. Many ppl will not play for sure because of this. And devs still have sadistic desires to make it as hard as possible. Maybe it is ok to have few hi lvl maps without navigation for experienced players like dungeons or sth like that, but NOT in first tutorial area.
Running like * everywhere for tutorial exit simply * many people off game end of story.

Quote
In times when there were no navigation devices and you had to use street maps too in real life, those had no "current position" markers either.
Yes, but it that times it was no option to just download better (better say easier) world with better navigation.
Also towns were well marked with large signs, navigation towers, wall maps with "you are here now" etc.
Also "cheaters" simply using other ppl made maps from net would be imposable to fight against and they will get large advantage over other players.

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