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Messages - nanderv

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Wish list / Re: New combat system
« on: September 09, 2010, 03:54:41 pm »
It doesn't have to generate a lot of traffic, it's just a different imput system. Instead of the server randoming hit or miss, the client just sends a hit to the server if it's a hit, and miss if it's a miss. The hq movement idea is nice, but that requires a very high server load. It could also just be aiming like in a first person shooter, and if you cast an attack, the server will get a message, and also for hit or miss. The attacks still are default ones, but the combat is much more entertaining.

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Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: August 07, 2010, 05:42:55 pm »
Hello there,

I'm a 3d modeller, with some experience with architecture. I use blender 3d for modelling, but I also used to use 3ds max. I also have 4 models submitted for Theme Park Builder 3D. Do you have a thing I can model (a building) to start with that's not terribly complicated? In other words: what buildings in this town are still 'todo'?

By the way: that gate looks awesome.

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