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« on: October 17, 2010, 02:19:23 am »
My game is sometimes on fullbright. When I change the resolution and/or fullscreen put the shaders to lowest, it becomes fullbright. Sometimes, after changing the resolution back to 1024x768, it becomes regular. Any way to fix this?
EDIT: Putting shaders on low, not lowest fixes this, apparently. Not sure if the resolution affects this at all.
Planeshift graphics settings: 0.5.4 32-bit
1400x1050 fullscreen
Aspect ratio: 4:3
Color depth: 32
AA: 0x
AF: 0x
Textures: High
Shaders: Lowest
All boxes unchecked (enable shadows, bloom, HDR, grass, weather, VBO. loader cache)
Background Loading: off
Particles: medium
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Computer: MS Windows 7 Home Premium 64-bit
CPU Intel Core i5 430M @ 2.27 GHz Arrandale 32nm Technology
4.0 GB DDR3 RAM
Intel HD Graphics version 8.15.10.2202 1754 MB memory type 2