Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Frois

Pages: [1] 2 3 ... 6
1
General Discussion / Re: Guidelines to play an "evil" character
« on: March 04, 2011, 10:04:24 am »
I stopped reading your posts 5 posts ago. besides arguements that are as pointless as this one are not welcome anywhere, if it had a valid purpose I would even welcome it  but as to wether the human mind is the result of chemical reactions or something greater is irrelevant as to how a character will be played out. So it IS off topic

2
General Discussion / Re: Guidelines to play an "evil" character
« on: March 04, 2011, 09:26:53 am »
... Can you guys please stop arguing? This is WAY off topic. so please unless you wish to discuss ways that new roleplayers can rp their characters as an "evil" sort (Yes I did only give examples for super evils, but there are less evil ones) then please don't argue. do that through the use of PMs or find somewhere where it'll actually be welcomed.

Thank you for understanding

3
General Discussion / Re: Guidelines to play an "evil" character
« on: March 03, 2011, 06:42:11 am »
Mekora you are totally right, the number of people who are just mean or not nice is far too few, there is nowhere near a descent amount of the "bad" side of society in Yliakum.

And Tessra, my guild does offer their services in the field of protection (visit the forum of "The shadow Hand" for more information) although it is not written as an official service we do provide it, given a certain price is met ;P

4
General Discussion / Re: Guidelines to play an "evil" character
« on: March 03, 2011, 12:29:51 am »
Wow it's honestly the first time in my life that I see people arguing by hiding the insults within biological talks... Wow! Anyways as for "All thoughts and actions are dictated by chemical reactions" This is not just a made up idea it's a proven fact, the brain is a bio-chemical computer and is too complex for today's science to explain completely. Also these guidelines I offered were for beginners, those who are new to rp entirely. Anyone who has any kind of experience will have met many evil characters and know how to use them besides when you act out your character's action you don't give a **** about if he's evil or just all you do is act, this is rp.

These were examples because, as previously said, all bad guys get vigilanted away and also a government made of NPCs who can't even tell you where is what is pointless and there may as well be no government and players would simply replace it with their own roleplay, the strong would lead the weak eventually leading to struggles of power, evil, chaos destruction etc untill a brave hero rallies the people and overthrows this government... And so on.

I repeat that those guidelines were for rp newbies. Not pros. I personally don't even need to have a basis to make my character he'll be shaped by how the first rp with him is done (my main was made that way, based on the first rp and the reactions that came instinctively without being my own choices was what made his personality.) Now if you are not happy with the guidelines you can say that it's not good to adhere to "rp rules" and to simply stop there, no need to start a debate on wether or not the human thoughts are nothing more than chemical reactions and jolts of electricity (a F****** FACT!)....

5
General Discussion / Re: Guidelines to play an "evil" character
« on: March 01, 2011, 08:02:22 am »
well sort of, let's take for example a model worker, He worked at the same place for years and his life is boring but everyday he is being harrased by his boss, his boss keeps saying that his work is mediocre and the such. Well the worker won't ever say it out loud but inside he'll be brewing hatred and anger towards his boss. This is that worker's inner darkness, if it's left to gather it can explode and make the man come into the office with a weapon and start shooting everyone.

If he exposes it to someone and that person doesn't listen or even critiscises the man then the rage will be fueled and spread on more people. if it is listenned to and people give him support it will be managed, inside He'll always hate the man even if he claims not to.

This is what I mean by inner darkness, although it's not always rage it usualy evolvs into pure rage for X or Y reason

6
General Discussion / Re: Guidelines to play an "evil" character
« on: March 01, 2011, 07:56:08 am »
just the name I use for the "evil" or "darkness" people repress, jealousy, lust, glutony, greed. That kind of thing, when people repress enough of it it becomes a burden and can be called "an inner evil" or "inner darkness" it's really just a name for the concept of darkness within light.

7
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 10:48:29 pm »
very true, in the real world nobody claims to be evil (those that do are not much of a threat) and only in movies, on tv and in books do people do things only for the sake of destroying everything (there may be a few real world cases but so rare they don't really count) We all act on our own beliefs of what is good or wrong, there is no ultimate rule and even law doesn't care wether it's right or wrong, even if you save lives by killing someone you can still go to jail for life (I think this is BS but I can't do anything about it)

Even Hitler had good motives; yes his method was way wrong since it involved so many dying but the purification of the human race does sound good, but then again if you want to cleans all that is wrong you might very well blow up the whole univers, since wrong is everywhere where there is right

It's very important, as you said, to know that even pure evil thinks it's good. And yes the joker did concider batman to be the villain as all "evil" think those against them are evil "I am justice and you who try and interfeer you are truly evil" (Quote from Death Note)

In fact I'm certain that a character that would do evil just for the sake of doing evil would be boring (Mine has yet to make a big move, since I have to raise my stats because most will refuse to bow to roleplay powers regardless of how much sense there is in my char's backstory) but he has a plan which sounds awesome, I mean his ways are wrong but his plans are awesome. Anyways getting off topic and revealing things about future RPs :P

8
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 10:29:16 pm »
huh I don't even get what you just said, regardless from this point on I will disregard anything you say since it is off topic

9
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 10:25:57 pm »
Ninja assassin isn't an anime...

10
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 10:13:29 pm »
I truly doubt you understand the full extent of suffering torture, and as for delving within my inner darkness I will not let anyone do that, in fact I don't myself. Being a proud person means I also refuse to be imperfect (yes I am that proud.... which I also repress. odd in a way) besides this is not the reason this topic was made and thus I would require that you stop trying. This topic is so we discuss how to roleplay an evil character. not to undo the chains on one's inner darkness. Which , by the way, can be a really bad thing.

11
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 10:08:22 pm »
Yes I see your point, we shouldn't be affected by what our characters do but I'm not sure in other people's case but personally when I play my character I completely forget my own self and become the character, my mind works like his/her's/kra's and I now am the character, I of course know it's only a game and a character but my personality adapts, this is why I can roleplay so many characters (not at once but I have several that I use alot) while keeping rp smooth and never mixing OOC with IC

Alot of people who read alot of novels (in my case mostly medieval fantasy novels) will know what I'm talking about, I get so cought up in the book (or game) that I share the character's pains, joys and desires. Same happens when I watch anime I do get influenced by the character's actions. Although this always only result in small variations in my main personality it does make me feel sadness when my favorite character dies (Honestly this is truly pathetic but when my favorite character in my favorite anime of all times died I felt depressed for over a month, well I was on the edge of depression I guess it pushed me over lol)

maybe you simply are one of those who find the midle in RPGs, you are enough in character to allow smooth rp while preventing negative repercutions on yourself, as for others some can't go IC enough so their RP is sometimes inconcistent or chaotic. and as for those like me, (assuming I'm not alone) we get IC too much and thus override our personalyties with that of our character. then once done we return to a backup which got currupted (I rarely make annalogies with electronics but I've been messing with my two computers lately so that's what's mainly in my head XD)

It is hard to find the middle between too IC and not enough IC, maybe you could post a topic to say how you do it it could be interesting and useful.

12
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 09:53:47 pm »
Agreed, and I knew he was pulling my leg but it did show that I forgot to mention stuff, which I do alot. And ''guidelines" Are only there to give an idea, anyone can make anything they want out of it, I made them only so that if they feel like being evil (I made my character just for the sake of playing an evil one, to try it out) but dunno how they could have ideas, My character fits none of these to be honest and is a combination of alot of those. I simply wanted to show people a few things so they would have a bit more of an idea of what they could do, once they have a view on the matter, and as they read they can probably come up with ideas, in fact I'd personally be coming up with about 7 or 8 ideas for characters from reading these guidelines.

So basically I made that to bring inspiration to the hearts of those inspiring evil doers. I agree if they follow these guidelines strictly it'd be boring as heck but if they are the slightest bit immaginative they can pick details from here and there and make their own cool custom type evil character. Roleplay is all about taking things we know and using them in new ways to make an awesome story so, sangwa, these are only ideas I have which I wanted people to see so they could be inspired and maybe use in a way or another, regardless of wether it's to sprout an idea of their own, or to guide themselvs a bit. as long as I'm helpful i'm happy and well even if the guidelines themselvs are useless the fact I wrote this got you to talk about the fact they shouldn't be followed, and players who see this will read your post and thus know not to follow the guidelines and rather make their own.

And Tessra, sorry for getting this wrong, I am usualy a good guy and don't feel these kinds of needs (neither sexual urges nor the need to asert dominance) so I couldn't tell. In fact I tend to stay away from evil subjects trying to supress my own darkness and not wanting to let it loose (I know it's unhealthy but I do it that way and not gonna change) So thanks for clearing that up.

13
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 08:33:51 pm »
I suppose I could, I won't give details however since this is not a very private discussion and even if it was I wouldn't give most details.

As for torture what could be done is agreeing on what has been done without roleplaying it, like making a story a conversation on that could go "Okay so what if at this point my character had dislocated your knee cap?" keeping it jovial and making a few jokes can make it far less of a dark conversation and keep people from becoming depressed. If you have seen the movie "Batman the dark knight" (I'm not sure of the title) The man who played the joker actually committed suicide because his role was so dark it got him depressed. In the same sense playing a dark character in a rpg can cause the same reaction, which is why it is extremely rare to find games where you play an evil character and when you do find one your character usualy has good noble motives behind it to lessen the darkness attached to his actions.

As for the rape... Well this is even more touchy, I would recommend just leaving it at a general idea like "Character Y raped character X" Nothing more and if you need to explain what happened in a rp situation simply play around with the mechanics like typing: "/me explains what has happened in great details" This can allow for a roleplay that would prevent one from actually experiencing the humiliation of the actual act. Although it is hard to prove (not to mention immoral) There are lots of signs that say that rape is actually worst than torture as far as the impact on the victim.

Torture will have a heavy impact on one’s body, this is mostly what gets tortured especially by novices who don’t understand how to torture someone (again, here I’ll omit details so to avoid torture being conducted in real life using proven methods) There also is psychological torture and the most effective is the combination of both, like plunging a person’s head in a bucket of ice cold water, this can be extremely terrifying and when you pull the person out they can eventually start believing you are saving them. The combination of the understanding of the mind and body of the victim is what makes torture so effective, But for a victim who stood torture and eventually escaped or got saved or for some reason the torture stops will feel pride in the fact that they handled it. They’ll be in pain, angry and humiliated maybe even sad but deep inside they’ll be proud thinking something like ‘’I haven’t said a word!’’ even if they spoke it could be ‘’I’m sorry friends I couldn’t hold it, but I lasted as long as I could’’ learning one’s limits is usually a great source of pride.

As for the rape… Well the rape is harder to explain for most of the time it isn’t meant to cause pain or suffering, it’s usually to satisfy sexual urges that can’t be satisfied otherwise. What it causes in the victim is a vast area. Some of the things are: A feeling of dirtiness; A rape victim will feel soiled and tainted by their rapist they will hate themselves, their bodies and their life because they’ll feel impure. It can cause insecurity; They could feel vulnerable since someone dominated them in such an obvious way. And so on, There is so much that it causes and all on the psychological level, I myself am not a woman and have never been raped, in fact no one ever had an edge on me in any situation apart from my mother (which is natural) so I can’t even begin to imagine what it must be like to feel so weak, helpless and tainted. Truth is I handle physical pain with great skill and I never even got phased by mental torture (Well not necessarily torture but assault would be more accurate) But I do think that if I were to be raped, I would most likely commit suicide hoping it would clean me. (Yes that is my personal belief, I do NOT recommend this course of action to any rape victim, regardless of how bad it feels, I can’t say I know thus I won’t say I understand but think of what you would make your friends and loved ones endure, this kept me going a very long time while I was depressed)

So in terms of torture I recommend you ask the player OOC how comfortable they are with roleplaying, Hardcore roleplayers will always do it the whole thing, so make sure they are comfortable and not just hardcore roleplayers. As for the rape keep it as general as possible so the player will not suffer it. I can imagine to a point how it feels and I swear I hate it the feeling of disgust in one’s self is unbearable. And a proud person like me would rather die than feel such humiliation (again, death is not the answer to anything, neither yours nor another’s death)

Rape is (I believe) forbidden as by roleplay rules, if it isn’t it should be. This is for the good reason that even if roleplayed it can bring back bad memories for victims and/or make a person suffer the humiliation (even if less than being actually raped) so keep is vague, no details and make sure that no matter what you do, the moment you start performing some evil action, make sure that the players you are involved with are comfortable with details and how much they are comfortable with.

Also, a rape does not take 5 seconds to occur so if you ever fall in such a situation in game (let us all hope not) you can agree how long it’ll last and simply talk OOC in whisper so not to feel awkward or bad and once done resume the rp from there. Remember: No matter what there is always a way to go around normal restrictions to make things go smoother and be less painful, (No I am NOT making an innuendo…) I hope this helps, I’ll gladly add on in the future should anyone request something, I hope I am being useful to all of you. Have fun in game and let’s hope your never on the bad end of these two situations

14
General Discussion / Re: Guidelines to play an "evil" character
« on: February 28, 2011, 07:44:26 pm »
Anything to make planeshift even more fun :) After all it's boring without people genuinely trying to take over the world

15
General Discussion / Re: I'm sick
« on: February 28, 2011, 07:04:27 pm »
Good call, you really shouldn't listen to medical tips from people on the internet, instead do what your mom told you to do as a kid, Eat soup, drink OJ, keep warm, drink tons of water and rest. if it gets worst you can always go for a consultation and make sure to get healthy so you can join everyone back in game.

Pages: [1] 2 3 ... 6