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Messages - vvs0

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Development Deliberation / Re: game development
« on: February 04, 2010, 03:20:41 pm »
I want to make a small level for PlaneShit but on my own and from scratch.
Typo or intention?  :o

It's a typo

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Development Deliberation / game development
« on: January 23, 2010, 11:11:15 pm »
Hi everyone.
I have a question related to game development.
I want to make a small level for PlaneShift but on my own and from scratch. I don’t have experience of work with blender but have pretty good experience of work with 3Dsmax.
I am trying to use exporter from 3dsmax but during model export from 3DSmax I get a text file named “world” without extension.
The file structure looks like the description of objects that I exported as well as list of their vertexes. But after export I didn't get materials and models as in the PlaneShift game.
Are there any tools that could help to get the data structure as in Planeshift during export from 3DSmax?
Maybe there’s some additional tool for work with the game data?

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