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Messages - Typhon

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1
I downloaded the appropriate driver and updated my system.

Now, whenever i run either pslaunch or psclient, it says this :

Code: [Select]
Inconsistency detected by ld.so: dl-close.c: 731: _dl_close: Assertion `map->l_init_called' failed!
EDIT : Ok, so i found the solution on this thread.

Now, it's spitting out the same old errors...

Typhon

2
./pslaunch repair downloaded a few files, that were apparently corrupted, but it didnt seem to change anything.

Typhon

3

I installed Planeshift 0.5.3 for Linux 64bits on my Ubuntu machine, and the game doesnt seem to launch.

Here's what happen when i run psclient :

Code: [Select]
$ ./psclient
WARNING: Logging before InitGoogleLogging() is written to STDERR
I0502 19:53:29.112630  3509 libcurl_wrapper.cc:57] LibcurlWrapper init succeeded
Your configuration files are in... /home/****/.PlaneShift
bt_audio_service_open: connect() failed: Connexion refusée (111)
bt_audio_service_open: connect() failed: Connexion refusée (111)
bt_audio_service_open: connect() failed: Connexion refusée (111)
bt_audio_service_open: connect() failed: Connexion refusée (111)

crystalspace.syntax.shadervariable:
  Texture '/lib/std/shadow_noise.png' not found.
  [node: shadervars,shadervar(name=tex shadow noise)]
crystalspace.window.x:  XOpenIM() failed
crystalspace.canvas.glx2d:  Failed to open the X-Window!
crystalspace.graphics3d.opengl:  Error opening Graphics2D context.
crystalspace.window.x:  XOpenIM() failed
crystalspace.canvas.glx2d:  Failed to open the X-Window!

crystalspace.engine.warning:
  Default shader /shader/std_lighting.xml not available
  Default shader /shader/std_lighting_portal.xml not available
shader z_only: ....10%....20%....30%....40%....50%....60%....70%....80%....90%....100%
shader lighting_default: ....10%....20%....30%....40%....50%....60%....70%....80%....90%....100%

planeshift.application.client:
  PlaneShift Arcane Chrysalis (0.5.3)
  This game uses Crystal Space Engine created by Jorrit and others
  1.9.77.1146 [Unix-x86(64)-GCC]
  Failed to init app!
AL lib: ALc.c:1368: exit(): closing 1 Device
AL lib: ALc.c:1345: alcCloseDevice(): destroying 1 Context

And when i run ps launch :

Code: [Select]
$ ./pslaunch
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.weaver'
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: could not load plugin 'crystalspace.level.loader'
Checking for updates to the updater: Using mirror http://testing.xordan.com/
Couldn't write to file! (/home/****/.PlaneShift/updaterinfo.xml.download)
No updates needed!
Checking for updates to all files: No updates needed!
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: Can not load default shader vars, no iSyntaxService available
Opening GLX2D
Creating Context
ERROR: XOpenIM() failed
Failed to open the X-Window!
Error opening Graphics2D context.
Opening GLX2D
Creating Context
ERROR: XOpenIM() failed
Failed to open the X-Window!
Default shader /shader/std_lighting.xml not available
Default shader /shader/std_lighting_portal.xml not available
WARNING: could not load plugin 'crystalspace.renderloop.step.generic.type'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
WARNING: could not load plugin 'crystalspace.rendermanager.unshadowed'
No rendermanager set!
Mounting skin: /planeshift/art/pslaunch.zip
Texture Manager parsing /paws/launcher/imagelist.xml
Erreur de segmentation

I dont understand  what the problem is. Please help me.

Typhon

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