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« on: June 16, 2003, 10:44:23 pm »
AMD Athlon XP 2000+ (runs at 1.25GHz, I feel ripped).
512MB DDR Ram
ATI Radeon 9700 Pro 128MB DDR Graphics Card
Cable @ 200Mb/sec
0-10 FPS on OpenGL
40-60 FPS on Software (Redhat 8\'s vesa driver sucks)
using fire gl driver fglrx with DRI and OpenGL on
I am running Linux Red Hat 8. I had problems before with software rendering as well. I could only get about .02 - 10 FPS before. Now, because I switched from the Redhat vesa driver to the fglrx driver for my Radeon, and am using software rendering instead of OpenGL, things are great. I can get about 40-60 fps, but sometimes when viewing a large open space outside in planeshift, the fps drops to about 5 FPS.
I believe that the OpenGL problem is on my end, and I haven\'t figured out how to use it properly yet.
I also believe that the planeshift developers just need to tidy up their code. I have read that they are working on implementing LOD, which is a mechanism that will display only the graphics needed on the screen, not all the graphics for the world. That should speed things up considerably.
I have to say that for an alpha build, this is pretty freakin good! I don\'t think the developers deserve half the flack that\'s being dished out to them. It\'s a cool game, and it\'ll get better with time.