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Messages - jvalen

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1
Linux Specific Issues / Re: No texture character / Sound problem
« on: March 01, 2011, 11:42:18 pm »
Thank you for your quick reply,

In order to the sound problem, I'll wait for the fix, no big deal.

On the other hand, I would like to fix the texture problem. I'm using fglrx ATI drivers (proprietary drivers  :@#\) and other 3d applications/games work without problems.

Do you think because I have 1.4 CS vers could make a conflict with 1.9 CS vers (PS version used)?
I tried to run PS before I installed CS and I had the same problems. Is to have installed CS necessary to play PS?

Maybe I should try to update my system to 10.04 distro, but I'm not sure it will be repair something because I have update my system. Anyway I must to update soon the system because the support for this distro finish on April of this year.

I'll continue trying and I'll post any advance.

Thanks!  :thumbup:

2
Linux Specific Issues / No texture character / Sound problem
« on: March 01, 2011, 01:47:48 pm »
Hi there!

I can't wait to start playing PlaneShift...but I've been having problems about that, let me explain:

I'm trying to run PlaneShift over Ubuntu 9.10 Karmic Koala with an ATI Radeon 2600 hd.....I just download yesterday the binary called: "PlaneShift-v0.5.6-x86.bin" (32 bit processor)

1) I installed it successfully: no error, no warnings, nothing weird (I tried to install inside and outside (/opt) of my HOME directory but I have the same problems)
2) I execute: ./pslaunch and the game start.
  2.1) Everything looks good, I can check the settings section and then pushing "Play" button.
  2.2) Login Screen -> The music start and I can logging perfectly -> Click "Login" button
  2.3)  Choose your character screen -> Beginning of my problems:
          PROBLEM 1 (SOUND) - Music works perfectly, BUT there is a repetitive sounds that doesn't disappear, it's is like a click button sound recurrent.
                                            - Each time that I click in a button appear a new click button sound additional in loop.

          PROBLEM 2 (TEXTURES)
                                            - When I'm going to click in "New character" the textures of the character don't appear (you can see the whole model in black color)
         
I've been looking for a solution in several threads but I could find nothing to fix it. For example I tried to:

*Change the sound driver: I just have two possibilities
  --OpenAL: Above problem
  --Software: No sound

*Install Crystal Space from repository: version 1.4.0

*Export environment variables: "export CRYSTAL=/usr/share/crystalspace-1.4" inside of my .bashrc file

I'm going to write some of the relevant output that shows my terminal when I try to run the game:

Code: [Select]
----------------------------------------------------------------------
*********************************************
DURING -- PlaneShift Launcher Screen
*********************************************
WARNING: could not load plugin ‘crystalspace.syntax.loader.service.text’
ERROR: Couldn't load plugin with class ‘crystalspace.syntax.loader.service.text’
..............
WARNING: failed to initialize plugin ‘crystalspace.graphics3d.shadercompiler.xmlshader’
WARNING: failed to initialize plugin ‘crystalspace.graphics3d.shadercompiler.weaver’
WARNING: could not load plugin ‘crystalspace.syntax.loader.service.text’
ERROR: Couldn't load plugin with class ‘crystalspace.syntax.loader.service.text’
..............
WARNING: failed to initialize plugin ‘crystalspace.graphics3d.shadercompiler.xmlshader’
WARNING: could not load plugin ‘crystalspace.level.loader’
WARNING: could not load plugin ‘crystalspace.level.loader’
WARNING: Can not load default shader vars, no iSyntaxService available
..............
WARNING: could not load plugin ‘crystalspace.renderloop.step.generic.type’
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
WARNING: could not load plugin ‘crystalspace.rendermanager.unshadowed’
..............
No rendermanager set!
..............
Tue Mar  1 03:45:55 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Tue Mar  1 03:45:55 2011, Could not open image: >/paws/base/maps/leather/top_left_1.png<
Tue Mar  1 03:45:55 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Tue Mar  1 03:45:55 2011, Could not open image: >/paws/base/maps/leather/top_right_1.png<
.................a lot a similar stuff
Tue Mar  1 03:45:55 2011, <src/common/sound/system.cpp:37 Initialize SEVERE>
Tue Mar  1 03:45:55 2011, Failed to locate Sound renderer!
.................
Segmentation fault (WHEN I CLICK THE "PLAY BUTTON")
*********************************************
DURING -- Login and Character screen
*********************************************
crystalspace.maploader:
  Unable to open shader file ‘/shader/terrain_fixed_base.xml’!
  Unable to open shader file ‘/shader/terrain_fixed_splatting.xml’!
  Unable to open shader file ‘/shader/terrain/alphasplat.xml’!
ART ERROR: Invalid material reference '(null)' in meshfact '_auto_am-buildy.009'
ART ERROR: Invalid material reference '(null)' in meshfact '_auto_am-buildy.009' submesh 'submesh1'
ART ERROR: Invalid material reference '(null)' in meshfact '_auto_am-street.005'
ART ERROR: Invalid material reference '(null)' in meshfact '_auto_am-street.005' submesh 'submesh1'
ART ERROR: Invalid material reference '(null)' in terrain 'am-buildy.009' object in sector 'amdeneir'
..................
crystalspace.maploader.parse.image:
  Could not open image file
  ‘/this/art/effects/spells/crystal/energy_arrow/energy_arrow_explosion.dds on VFS!

crystalspace.maploader.parse.texture:
  Could not load image
  /this/art/effects/spells/crystal/energy_arrow/energy_arrow_explosion.dds!
  [node: library,textures,texture(name=energy_arrow_explosion)]
  Could not load texture ‘energy_arrow_explosion’, using checkerboard
  instead
  [node: library,textures,texture(name=energy_arrow_explosion)]
...............................
Tue Mar  1 04:26:35 2011, <src/common/sound/manager.cpp:135 Play2DSound SEVERE>
Tue Mar  1 04:26:35 2011, Error: Play2DSound got NULL as soundname

Tue Mar  1 04:26:44 2011, <src/common/sound/manager.cpp:135 Play2DSound SEVERE>
Tue Mar  1 04:26:44 2011, Error: Play2DSound got NULL as soundname

(THIS LAST TWO LINES APPEAR WHEN PROBLEM 1 (SOUND) )
----------------------------------------------------------------------

I hope someone can help me and finally could try this great GPL project.

Thanks!


         

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