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Messages - NattyFido

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1
The Hydlaa Plaza / Re: In game commerce/trading
« on: September 23, 2013, 08:40:38 pm »
I understand the 'wanting to keep players coming back', obviously it makes it better for everyone, and the socialism comment was just me trying to be funny! :oops:

But he could have asked for a simple favour, something along the lines of, "Could you grab me a couple of apples while I get the heart from storage", or a token payment of a few Tria, or even, "You can have this one, but I might ask a favour from you in the future". Just something to make it feel like the item has some value.

Maybe it's just my sense of fairness, not wanting to be ripped off and not wanting (to be seen!) to rip people off. It's a little thing, but I was just curious how other see it.



2
Seeing as a couple of you seem to know Pohls' work a bit better than I do, maybe I can pick your brains?
Years ago I read a short story, I am sure it was by Pohl, about a post-apocalyptic Earth, where there were pools of radioactive waste that dissolved bones. I cannot remember the name of the story, or which collection of short stories it was in. If any of you know or have an idea where I might find this story, it would be much appreciated.

3
The Hydlaa Plaza / In game commerce/trading
« on: September 23, 2013, 07:37:02 pm »
First let me say that this is not a complaint and I am very grateful for all the help I've been given in-game.
BUT, I feel I need to express this and find out what others think. Quite often my character will accept a quest that is beyond her current capabilities, the latest one was for Trasok. He needed some things that Lovthis wasn't capable of getting herself, an Ulbernaut heart, and some gold ingots, to be precise. She did try to kill an Ulber, but ended up taking the 'long walk' through the DR.

I was giving a running commentary of her progress in the gossip channel, and when the inevitable happened and she was back at Harns, another player who had obviously been reading the gossip, offered me an Ulber heart. No problem so far. I asked in gossip if he wanted to do the trade IC or OOC and we ended up doing it IC, all good because I need as much IC experience as I can get (hopefully I am getting better at it?!).

The problem, if it can be called that, was when I offered to pay for the heart. The other player didn't want paying. Now, from my point of view, that would be fine (and most kind) IF we had traded OOC, but IC, surely everyone would want paying for their services? Especially as Ulbers are hard to kill. Even a token payment would have been more (I hate to use the word in games) realistic, and bartering would have been perfect. When it comes to buying and selling ores, everyone I've interacted with has an idea how much they want to pay or be paid, and that's great.  There seems to be a general consensus on the value of each type of ore and we get to haggle until both parties are happy with the deal.
When it comes to other items though, especially animal parts, there seems to be no 'guide price' from which to start haggling, and nobody seems to want to be paid for their effeorts in securing the items, especially if they already have them in their inventory or storage.

I feel this is a shame as buying, selling and trading are great ways for noobs like me to ease ourselves into the world of RP. It is something we already know how to do in RL, and the process has never really changed since the beginning of recorded history. Given the fact the the game has a medieval setting, and medieval times were hard, if someone has something that someone else needs, surely they will want to get as much in return for it as they can? (I'm pretty sure socialism didn't exist until quite recently!)

Anyway, once again I am grateful for all the help and advice I've been given, I just wondered what the rest of you thought about this. Thoughts?


4
In-Game Roleplay Events / Re: Trouble is Coming.
« on: August 05, 2013, 04:25:36 pm »
I've already been told there's nothing can be done, but I'll definitely make sure I know what's going on next time!


5
In-Game Roleplay Events / Re: Trouble is Coming.
« on: August 05, 2013, 11:13:07 am »
I had been looking forward to this, my first 'event' in PS, and was there throughout, running all the way from DR to the action at least twice, and then all the way back to Hydlaa, but due to not knowing I had to 'sign up', I wasn't included and didn't get the rewards. Lesson learned for next time!

It's possible I missed the important instructions due to a crash right at the beginning and the lag with 'only' 50+ players was insane at times.

Lovthis joined some other townsfolk at the North gates and helped (in a very small way!) to kill one 'naut, but the second one did for her. She then decided to look for the action and ran straight into a big battle between the 'nauts and a lot of magic users.
"It's a good job I can run backwards while firing off arrows!", she thought as the Maulber advanced on her.
 It was chaotic! She took to the high ground and loosed of a couple of hundred arrows before the area was declared clear.


She knew her arrows were next to useless against the 'nauts, but Lovthis kept firing, enjoying the sport. She was single-minded in her attacks and even between battles, nothing could break her concentration. If others had tried to engage her in conversation, it was as a fly buzzing around her head, a minor distraction as she scanned the hills and valleys searching for her next target.

Only once did she call out a warning, the walkers had moved forward towards the entrance to the Bronze doors and Lovthis, atop the cliff, was re-packing her arrows and shouldering her bow, readying to overtake the walkers again. Suddenly, another 'naut appeared below her in the narrow pass.
"Behind you!", she shouted, hoping someone would hear, and then started raining arrows down on the beasts head.

She wasn't sure where the magic users came from, some from the rear of the walkers, some from further back possibly, but soon the creature was dispatched. She made her way back to the cliff edge to check if the way was clear. There was a sound from below the cliff, indescribably loud, and then she was in the Death Realm. "The sneaky (untranslatable)!", she thought to herself as she began, once again, the long trek to the fortress.


6
Guilds Forum / Re: [GUILD] The Outlaws
« on: August 02, 2013, 08:25:43 am »
I left a message on the Outlaws forum some time ago but it seems to be empty, is this guild still active? Does anyone check the forum regularly apart from me?

7
Complaint Department / Re: PPs when mining
« on: July 29, 2013, 11:04:44 am »
Oh ok, that makes sense.

8
Complaint Department / Re: PPs when mining
« on: July 29, 2013, 10:26:29 am »
Just leveled up to 10 in Mining and now it's 150 and 251! Weird rounding problem or something?

9
General Discussion / Re: Names
« on: July 29, 2013, 06:16:12 am »
let's just assume they were speaking broadly and meant a time before the existence of all spheroids of any sort.
Before planets or even stars?! Wow, that is old!

10
Complaint Department / Re: PPs when mining
« on: July 29, 2013, 06:14:45 am »
That's why I didn't immedietly put it on Flyspray! Up until now though, the ammount of PPs I was getting had been increasing with each level up, so I did wonder.

11
Complaint Department / Re: Dakkru Curse
« on: July 29, 2013, 06:13:08 am »
I personally don't see a problem with Dakkrus curse. I normally use the time waiting for it to lift to review unfinished quests, write in my in-game journal or I 'Alt-Tab' out of the game and catch up on the forum or FB, email etc.
It's also a good time to chat, either in the gossip channel or to new players who just pop into existence right before my eyes. Several times, some friendly stranger has come along and cast a Strength spell on my character, allowing me to get to Harns storage and unburden myself.
I agree it can be annoying when you are in the middle of something and you have to wait it out, but as I have yet to find anything in the game that is time-sensitive, it is no more annoying than running out of Stamina while mining/harvesting/running etc.

12
Complaint Department / PPs when mining
« on: July 29, 2013, 05:55:48 am »
Not sure if this is a bug, or intended, but I was mining Iron at level 8 and getting 149 PPs for unsuccessful and 248 PPs for success. I leveled up to 9 and the PPs I was getting dropped by one. Previously I gained more PPs per attempt after leveling up.
Code: [Select]
(04:43:35) >You start to dig.
(04:43:45) >You've got some Iron Ore!
(04:43:45) >You gained 248 experience points and 1 progression point!
(04:43:45) >You've gained some practice points in Mining.
(04:43:51) >You start to dig.
(04:44:01) >You were not successful.
(04:44:01) >You gained 149 experience points and 1 progression point!
(04:44:01) >You've gained some practice points in Mining.
(04:44:04) >You start to dig.
(04:44:14) >You were not successful.
(04:44:14) >You gained 149 experience points and 1 progression point!
(04:44:14) >You've gained some practice points in Mining.
(04:44:14) >You've ranked up in Mining!
(04:44:17) >You start to dig.
(04:44:27) >You were not successful.
(04:44:27) >You gained 148 experience points
(04:44:35) >You start to dig.
(04:44:45) >You were not successful.
(04:44:45) >You gained 148 experience points and 1 progression point!
(04:44:48) >You start to dig.
(04:44:58) >You've got some Iron Ore!
(04:44:58) >You gained 247 experience points and 1 progression point!

13
PlaneShift Mods / Re: Tontow's MapMaker Tool 2.0
« on: July 27, 2013, 04:01:18 am »
I've tried using this but get a 'Run-time error 9. Subscript out of range' error as soon as I press the '/pos' shortcut key.

14
Roleplaying (Communitive Storywriting) / Re: The Arena
« on: July 23, 2013, 01:24:54 pm »
Lovthis Jilarer was carried along with the crowd through the tunnel and up the steps to the centre of the Arena, watching, waiting, feeling the anticipation building inside her. A family of Dermorians dithered in front of her until the youngest squeaked, "Over there! I want to see Phoenix!"

Yes, she thought, there was always a large crowd when Phoenix was fighting. She followed the family past the food kiosks, the smell of fried rat meat and clacker gruel mixing with the underlying stench of blood and fear. She tossed a small stone over the meat sellers head, it clattered against the stone wall behind him and as he turned to see what it was, Lovthis slipped a greasy rat steak into her pouch.

The family turned right once in the stands, following their bloodthirty offspring, so Lovthis turned left, her smoky eyes scanning the rows intently. She saw a few potentials, all small fry, hardly worth the risk, until she saw her mark, a Klyros.

He was a wealthy merchant of some sort, and clearly very proud of his riches. His wings were pierced along the ridges with several gold rings and he wore a robe of deepest mauve, embroided with gold threads and emblazoned with precious jewels. Such oppulence disgusted Lovthis, she could feel her anger rising and fought to control her emotions. She had to stay cool, bide her time.

She found a seat a couple of rows behind the Klyros, and sat down. In the arena, an Enki jester was juggling juiceberries, warming the crowd for the main event. The jugglers assistant, a young Stonebreaker with barely a whisker on his chin, was asking the crowd if he should give the jester more fruit to juggle. The younger members of the audience yelled "Yes!", and the dwarf tossed two more juiceberries to the jester. For a few seconds, the juggler kept eight berries in the air, until, inevitably, she missed one. It landed  on her foot with a wet splat and soaked into the dirt. This momentary distraction caused the Enki to miss the rest of the berries, and they landed on her head, splatting and running down her face, one by one. The crowd roared with laughter which turned into applause as the Enki playfully kicked her assistant out of the arena.
While all this had been going on, Lovthis had been checking out the Klryos merchant and his associates. To his left was a slightly less ostentatious Ylian and to his right a very large Kran, clearly the bodyguard. She wasn't worried about the Kran, she knew from experience that they tended to be powerful, but slow and sometimes not too bright. As long as she was quick and unseen, she would be fine.

As she waited for the gladiators to enter the arena, she chewed on the stolen rat steak. It was a bit tough, but as she hadn't eaten anything more filling than a few apples in the last few days, it would do for now. The gladiators were coming into the arena and a huge cheer went up as Phoenix appeared. Lovthis used this distraction to glance around, checking that her escape routes were not blocked. They weren't, so she turned her attention back to the mark. She had to get closer, but the only space was directly behind the Kran. Obviously, nobody wanted to sit there because they wouldn't be able to see anything past kras large head. It wasn't ideal, she would have to use her left hand, but she'd made up her mind.

As the gladiators were warming up, stretching, taunting each other and testing their blades, Lovthis moved down the rows until she was directly behind the Kran.
“LET THE BLOODSHED BEGIN!”
The crowd stood as one, cheering for Phoenix. Lovthis stood as well and slid her dagger from its sheath. She deftly tossed it to her left hand, testing the balance. It felt unfamiliar, yet familiar at the same time. She moved to the left, pretending to see past the stone head in front of her, but really she was using her body to shield those behind from seeing what she was doing. Her fingertips found the purse and lightly slid up to the belt. With one swift flick of her wrist, she cut the leather strap and caught the purse before it fell. A split second later, both purse and dagger were hidden away.

Fire. The crowd gasped and fell silent. One of the gladiators was on fire, Lovthis wasn't sure, but it looked like the Ylian. She couldn't move, the crowd had surged forward and she was trapped. She could see her escape routes, both clear, but the press of the crowd kept her immobile. She had to get out, she could feel the panic rising in her throat, her vision blurring, her heart pounding in her chest.

She had to get control, she had to move. In the arena, Phoenix had dispatched the Ynnwn and was advancing on the Lemur. The crowd surged again, and Lovthis saw her chance. She pushed her way past the spectators and finally, in a clear space, she was able to breathe. The panic that so nearly had taken over, was gone, leaving her shivering.
"Are you alright dear?", a kindly looking woman asked her, "you seem shaken."
"Yes, yes thank you", thinking quickly, she added, "I had a lot of money riding on Phoenix, I thought she was defeated."
"Aren't you going to stay till the end then, dear?"
"I need a drink, if you'll excuse me madam."
"Yes of course, as long as you're alright."
Lovthis made her way out of the Arena, not seeing the crowds, thinking only that her luck must run out soon.


15
Guilds Forum / Re: [GUILD] The Outlaws
« on: July 18, 2013, 07:11:33 am »
Is this Guild still active? I've been to the Outlaws website but it seems to be dead, or at least in need of last rites!

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