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« on: September 21, 2014, 12:29:08 am »
First off, I'm not trying to start any sort of argument or controversial post, but I'm trying to let the community know maybe a few things that could make events better in my opinion. And I encourage discussion. I know there has been a lot of posts about events but most of them are aimed at the GMs or Devs....I want this one to be aimed at the players. What can we, ourselves as individuals, do to make it more fun?
Stop trying to win events! Stop trying to be the hero and just have fun! Play your character as your character and how he/she would fit into the event IC. It seems to me that everyone just wants to be that person who dominates the event, solves the mystery, and wins the event. Stop it! It's not fun for other people and any RP or fun potential the event had is ruined by you trying to rush to a solution.
Treat GM events as player run events/RP! Your character wouldn't know the difference. I understand that GM events are fun and everyone wants to be involved but you can still play your character. And sometimes that means your character observes what is happening rather than always interacting. What I've seen is that everyone wants to have their character get physically involved in the situation that it doesn't really make it fun. There is a million chat pieces to read through, half of them get overlooked and the other half take a while to respond to. But before you can respond to actions/talk there is a bombardment of more text to read/respond to. Everyone is in such a hurry to speak it creates a pretty unfun environment...for me at least.
The GMs put a lot of time into events and I feel bad when they turn out poorly for me. Now I am not looking for the GMs to make this change over night because I know they cannot do much about it. It's how we, as a community and as players, play that is the culprit to why GM events aren't really fun. So instead of asking the GMs to change, I ask the players to! Play your character, not the event. And realize that the adventure is more fun than the solution. You don't have to be the person who "wins" the event.