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Messages - Noronel Poroner

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Unreal Engine / GH loading issues resolvable by UE?
« on: May 20, 2015, 01:13:36 am »
It is oft discussed, lamented or otherwise known that guild houses with large numbers of items can cause map loading issues. Are there immediate reductions of these types of issues expected from the UE project?

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Newbie Help (Start Here) / Re: shortcut question
« on: May 17, 2015, 05:27:42 pm »
Welcome baridin. I believe the answer is "not available as it is considered to easy to abuse". The question was asked in at least this http://www.hydlaaplaza.com/smf/index.php?topic=41753 thread but I did not see an "official" answer.

If it makes things a little easier, you can move an entire stack into the container and use shift-left click to spread out the stack. This assumes that there is room and slots for the entire stack.... It doesn't help with partial stacks (the 10 iron ore, in your example) but you can use shortcuts to take 10 from a stack in inventory to your hand and then simply move those ten in two clicks into the container. You can further reduce the clicks if you ctrl-click the stack of ten in your hand.

All key combinations are defaults and may not directly apply to your configuration. Be sure to reference Options > Controls > Mouse for appropriate combinations.

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Dropbox does not do your clip justice, if you ask me... I recommend anyone wanting to watch it and see the awesome, download don't stream from dropbox... Also... maybe someone should post to the PlaneShift Official youtube channel?

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General Discussion / Re: Settings: On Gods and Magic
« on: March 20, 2015, 04:04:01 am »
Roled has been contemplating versions of these questions for a while now, and has written drafts of three volumes addressing some of these issues[...]
      2b) what glyphs have to do with facilitating the interface between gods and magic [snip]

Faicke has (just recently - IG) struggled to figure out how some natural (innate, inherent) Red Way-like magic versus glyphs fit into lore, and can be coerced into demonstrating his glyphless magic for those willing to work with him a bit. Maybe he should call a lawyer  ;) ?

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In-Game Roleplay Events / Re: Amdeneir Health Fair
« on: March 14, 2015, 03:46:25 am »
Faicke stumbles slightly as he steps over the threshold at Kada-El's, the fluttering notice catching his attention. He stands for several minutes, sounding out words and finally sighs. The Dermorian half-whispers "I wonder if someone at this health fair might be able to tell me something else to eat besides carrots," as he turns away from the note and into Kada-el's for his scanty meal of carrots and water.

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General Discussion / Re: Today I RPed with...
« on: February 22, 2015, 04:48:40 am »
Donari, Jilata, Kaerli, Jilerel, and Dilihin... And for those of you keeping track,  :whistling: yes but it was special for me anyway.

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In-Game Roleplay Events / Re: Acerage's Traveling Bazaar
« on: November 29, 2014, 05:06:48 pm »
 Acerage wakes from a restful sleep in the Call of Destiny boarding room. As he goes about his morning ablutions he cannot stop grinning in happiness. What had started as a simple stop on his route had turned into a large group of merchants agreeing to set up shop today. With some forethought, he had ordered the day laborers to begin setting up his stall just after day break and whistles as he sets out a few goods just after they finished hauling them to the stall.

 Acerage takes a deep breath, having placed the last sword just so, about to yell out that the Bazaar was open when he spies Jaycol trotting into the corridor. A few brief pleasantries and several folks show up to set up as well. Acerage continues smiling as he anticipates a fine Bazaar to take place.

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In-Game Roleplay Events / Re: Acerage's Traveling Bazaar
« on: November 23, 2014, 02:34:07 am »
[A note is placed at the Mikana Trading Company office.]
  Sir Acerage Badiges is please to acknowledge a fine trading session was had in the warehouse district today. He will be setting up again tomorrow for another fine round of trading. If you wish to operate your own stall alongside the Bazaar, feel free to set it at your pleasure. Acerage plans to have a few glyphs on-hand but will not be selling them without evidence of the appropriate Way Circle approval. He is also buying items but may wish to hear the story of how the item was purchased, made, or acquired before accepting it.

  Sir Acerage would also like to thank the citizens who were patient while he worked with one or another of the visitors to the Bazaar, the City of Ojaveda for its sponsorship and the Mikana Trading Company for it's warehouse and support.

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In-Game Roleplay Events / Re: Acerage's Traveling Bazaar
« on: November 22, 2014, 04:25:53 pm »
[Acerage's Bazaar is open and has already had customers, so feel free to stop by for chat or trade. You could even bring your own stall. Acerage plans to take a break around mid-day.]

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In-Game Roleplay Events / Acerage's Traveling Bazaar
« on: November 17, 2014, 12:33:22 am »
                      Public Notice
-----------------------------------------------------------
At the request of the city of Ojaveda, and in coordination with The Mikana Trading Company, the traveling bazaar hosted by Acerage Badiges is scheduled to arrive in Ojaveda within two weeks.

A brisk trading is anticipated with common goods at uncommon prices, select fine weapons, and the possibility of other special goods.

Low on tria? Worried about making a bad deal? Acerage is proud to offer trades for any item, regardless of quality, and will buy goods from you at incredible prices.

Acerage plans to stay in Ojaveda while demand is high. If demand is weak, Acerage may stay as short as two weeks.

Stop by the warehouse district for your trading needs as soon as he arrives.

[This being the first effort of Acerage's player to drum up RP, I've posted this on his behalf. He will be in Ojaveda starting November 21st, in the evening (GMT-7), and most of the day Saturday and Sunday (22nd/23rd). The following weekend might be hit or miss, but he should be on again the weekend of Dec. 6-7th. If he is online during the week, he can be reached by /tell to set up the stall.]

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