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Messages - Zogug

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Ok, i tried looking at the sound and set it to openAL, the i enabled VBO in graphics and it works!  \\o// I am now ingame talking to NPC's :) Thx all for the pointers.  :thumbup:

So if anyone else runs into a simular problem, lets list here...
It seems the engine/xorg or something in that line has an issue with certain locale's i was using en_DK utf8, which is apparently conflicting. So what i did was, change the locale to en_US utf8 and that stopped the launcher from crashing at startup. Then i set the sound to openAL and enabled VBO, which stopped the game from crashing with a segmentation fault, when i entered the world. Hope this can help someone in the future and maybe the Dev's can figure out a way to get the launcher to handle the "strange" locale's... :)

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Avatar creation is not a problem, entering the world is... ;)

3
Ok, update.... I found out that thru someone having the same errors, but with a different program, that apparently my locale setting was conflicting with xorg-server (i think). Anyhow, i changed locale to en_US and i could now start the launcher and create my avatar. It loaded the world, but i didn't even get to finish reading the introduction before the game crashed with another Segmentation Fault... :/

Last 3 Lines in terminal:
Code: [Select]
planeshift.application.client:
  PSLoader: step 6: success
Segmentation fault (core dumped)

Eonwind: I installed it from AUR with pamac.

4
I have the 64bit client.

5
Thank you. :)
I have the drivers directly from nvidia, not the opensource one. That OpenGL driver you mention, is that part of the nvidia driver? If so, it should be installed...

edit:
Packages installed: nvidia-340xx, nvidia-340xx-utils, nvidia-340xx-libgl

edit:
Been searching around a bit and found some openCL drivers. Are those the one you mention?

6
Here goes, i tried searching all over the net for this, but can't seem to find any answer to my problem. So i'm hoping someone here can help with this. I can't launch the launcher nor the client. I am running Archlinux 64-bit with XFCE desktop on an intel i5 4gb of ram and Nvidia 275 gtx.
When i try to start the launcher i get this:
Code: [Select]
WARNING: could not load plugin ‘crystalspace.engine.3d’
WARNING: could not load plugin ‘crystalspace.level.threadedloader’
WARNING: could not load plugin ‘crystalspace.level.loader’
WARNING: could not load plugin ‘iSoundManager’
ERROR: Couldn't load plugin with class ‘iSoundManager’!
Opening GLX2D
Checking for updates to the updater: Using mirror http://194.116.72.94/update/ for updaterinfo.xml
Creating Context
ERROR: XOpenIM() failed
Failed to open the X-Window!
Error opening Graphics2D context.
Opening GLX2D
Creating Context
ERROR: XOpenIM() failed
Failed to open the X-Window!
Opening GLX2D
Creating Context
ERROR: XOpenIM() failed
Failed to open the X-Window!
Using mirror http://194.116.72.94/update/ for updateservers.xml
Mounting skin: /planeshift/art/pslaunch.zip
Segmentation fault (core dumped)

And when i try to launch the client, i get this:
Code: [Select]
Your configuration files are in... /home/tom/.PlaneShift
crystalspace.window.x:  XOpenIM() failed
crystalspace.canvas.glx2d:  Failed to open the X-Window!
crystalspace.graphics3d.opengl:  Error opening Graphics2D context.
crystalspace.window.x:  XOpenIM() failed
crystalspace.canvas.glx2d:  Failed to open the X-Window!
crystalspace.window.x:  XOpenIM() failed
crystalspace.canvas.glx2d:  Failed to open the X-Window!

planeshift.application.client:
  PlaneShift Azure Spirit (0.6.3)
  This game uses Crystal Space Engine created by Jorrit and others
  2.1.0.4234 [Unix-x86(64)-GCC]
  Failed to init app!

Anyone know a solution to this?

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