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Technical Help: Problems BEFORE entering the game / Fullsource comiples but does not run.
« on: August 30, 2003, 11:48:51 pm »
Downloaded planeshift-0.2.010FullSourceAndArt.tar.gz
After fixing a problem in bison file (CS/aws/plugins/skinpars.yy), I successfully compiled the archive, After creating and uploading a character the program crashed during connecting. I was running planeshift in a shell window and the following output was generated when running pssetup:
:~/planeshift/my_planeshift/distro/planeshift> ./pssetup
Crystal Space X windows driver
(Using SHM extension plugin)
Using 16 bit TrueColor visual
686 AuthenticAMD CPU detected; FPU (yes) MMX (yes) CMOV (yes)
Using windowed mode 640x480 (internal rendering at 640x480).
Using truecolor mode with 2 bytes per pixel and 5:6:5 RGB mode.
loading definitions file /this/data/config/psclient-setup.def...
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
load successful (0 windows, 0 skins loaded.)
When attempting to start the planeshift client, the following happened:
:~/planeshift/my_planeshift/distro/planeshift> ./psclient
block_size: 8192
Mounting maps: dungeon hydlaa podium temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
loading definitions file /planeshift/gui/psgui.def...
aws: parse error
load successful (0 windows, 0 skins loaded.)
planeshift.application.client: psEngine initialized.
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
OK!
Loading RPG Data.....Loading RPG Data.....1OK!
PreloadModels: Preloading complete
psAuthenticationClient::Authenticate(User and password deleted in this post)
planeshift.application.client: PSLoader: step 1: success
planeshift.application.client: PSLoader: step 2: success
GetPSWindow: No PSWindow with the name \'Inventory Window\' was found.
loading definitions file /planeshift/gui/iconbar.def...
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
load successful (0 windows, 0 skins loaded.)
Not Found!
loading definitions file /planeshift/gui/confirm.def...
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
load successful (0 windows, 0 skins loaded.)
not found!
./psclient: line 7: 15225 Segmentation fault ./psclient-bin $@
Program versions:
OS: SuSE 8.2 (updated)
c++ (GCC): 3.3 20030226 (prerelease) (SuSE Linux)
GNU ld: version 2.13.90.0.18 20030121 (SuSE Linux)
Jam: 2.5rc3. OS=LINUX. Copyright 1993-2002 Christopher Seiwald.
After fixing a problem in bison file (CS/aws/plugins/skinpars.yy), I successfully compiled the archive, After creating and uploading a character the program crashed during connecting. I was running planeshift in a shell window and the following output was generated when running pssetup:
:~/planeshift/my_planeshift/distro/planeshift> ./pssetup
Crystal Space X windows driver
(Using SHM extension plugin)
Using 16 bit TrueColor visual
686 AuthenticAMD CPU detected; FPU (yes) MMX (yes) CMOV (yes)
Using windowed mode 640x480 (internal rendering at 640x480).
Using truecolor mode with 2 bytes per pixel and 5:6:5 RGB mode.
loading definitions file /this/data/config/psclient-setup.def...
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
parse error
load successful (0 windows, 0 skins loaded.)
When attempting to start the planeshift client, the following happened:
:~/planeshift/my_planeshift/distro/planeshift> ./psclient
block_size: 8192
Mounting maps: dungeon hydlaa podium temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
loading definitions file /planeshift/gui/psgui.def...
aws: parse error
load successful (0 windows, 0 skins loaded.)
planeshift.application.client: psEngine initialized.
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
OK!
Loading RPG Data.....Loading RPG Data.....1OK!
psAuthenticationClient::Authenticate(User and password deleted in this post)
planeshift.application.client: PSLoader: step 1: success
planeshift.application.client: PSLoader: step 2: success
loading definitions file /planeshift/gui/iconbar.def...
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
load successful (0 windows, 0 skins loaded.)
loading definitions file /planeshift/gui/confirm.def...
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
aws: parse error
load successful (0 windows, 0 skins loaded.)
./psclient: line 7: 15225 Segmentation fault ./psclient-bin $@
Program versions:
OS: SuSE 8.2 (updated)
c++ (GCC): 3.3 20030226 (prerelease) (SuSE Linux)
GNU ld: version 2.13.90.0.18 20030121 (SuSE Linux)
Jam: 2.5rc3. OS=LINUX. Copyright 1993-2002 Christopher Seiwald.