3
« on: July 01, 2003, 08:03:44 pm »
You said it all for me Xlore...They do this game in their spare time, when they get around to it. More then likely they have jobs/lives. The difference with a subscription is the game BECOMES their job. This game has ideals and concepts that far surpass current MMORPGs. Some of the current pay games aren\'t worth a dick, this one\'s potential is too grand to get for free. Your right though, most MMORPGs pre-alpha is extremely rescricted. Of course its not rescricted to 20 people online at once- its close to 1000 people partaking in pre-alphas (this taken from Ultima Online\'s pre-alpha). This game would be lucky if 1000 people heard about it, let alone interested in it. My cry for subscription fees comes from my ability to not be even close to bankrupted by a pety 10 dollar a month fee. You are right, i haven\'t heard about the opencode movement, they didn\'t excactly plaster it on my everyday news sources. As for the time it took other MMORPGs to be built, im not 100% sure- Id guess between 2-4 years. That didn\'t start from scratch though, I\'ll give ya that. They also have full dev teams, what am i getting at you ask? That 2-4 year span is tripled for PS, IMO, from its progress since i\'ve seen it.
tangerine- I skimmed these boards and drew my own conclusions on the game\'s progress and future progress. Majority of the people here can not PLAY this game, not just those who can\'t even connect. By the time this game actually comes out none of you will remember me or my ramblings- so this would never have effected my reputation and popularity, not that I give a dick. I don\'t understand what facts I didn\'t supply-
1) Majority of people cannot participate in the game at this stage. Due to lag/errors.
2) 20 people are online at once, that is the limit at this stage.
3) My balls are blue with anticipation of this game.
1 and 2 alone are enough to say what i have said.