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Messages - Uzaree

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1
Wish list /
« on: August 19, 2003, 09:14:11 pm »
Well I didn\'t say leave at any time, I said leave at any place.  

EverQuest you can camp were ever want.
Dark Ages of Camalot you can camp anywhere also.

Having a \"Grace period\"  before you camp out of the game is a good idea.

I say this because on Raids like in EQ in the plain of Sky  on the seventh island it wouldn\'t be for to do a 15 hour raid and have to start all over again. because you logged off or got booted.

Just my $0.02

\"My job is to Mezz until dead,  It or Me.\"

2
General Discussion /
« on: August 18, 2003, 08:10:29 pm »
I leave for 45 minute and miss the best post of the DAY!!!!!!!!

3
Wish list /
« on: August 18, 2003, 07:05:50 pm »
Well the problem with the save spot and when you die is that you wouldn\'t want to loss all your experince that you had gained.  I propose it be worked like this.

If in combat you have a flag that will not let you quit.  

If you go linkdead, you continue fighting (NPC) style for a set amount of time.  

Experience should be kept and not dependant on your last save because then what happens is you could get a nice weapon, sell it and off load the money.  Then return to your saved point with the weapon and sell again.  As you can see unlimited money supply =).  So we don\'t want that.  I don\'t know if exp is lost after dead as I\'m new to the game and havent\' died yet hehe.

you should be able to quit at any place you want  as long as your not in combat and return there.  If your in a dangerous place and come back and get killed right away then thats whats call job hazard =).

Uzaree

4
The Hydlaa Plaza /
« on: August 18, 2003, 04:34:51 pm »
I really liked EQ also, I kinda how the PS enchanter is like the EQ chanter,  with Mezz and stuns mainly.  The only thing that I didn\'t like with EQ is zoning, and if you didn\'t play ALL the time you couldn\'t get money like the other players.  You had to farm things with I didn\'t like.  SO now you have players that don\'t have a jobs,  only go to school that can play for 8 or more hours a day and make tons of money.  It wasn\'t until after they did the stable selling that ppl could make money while online and off.  Also if you couldn\'t play as much you\'d get left behind in lvling.

That being said,  zoning may or may not be something that can be taken out of a game like this,  DAOC did somewhat get rid of it but there were still zones even in DAOC.  And like many other ppl I have used it to get away also =).  

I understand that players that play alot will get more out of the game, but in the case of EQ I payed my $12 bucks a month just like everyone else shouldn\'t I have be able to play with my friends that lvl faster?  Ashrons call had s good medium with this using a guild like structure and even while off line your guild members would give you part of your experience also so that you could continue playing with your friends.  I hate farming,  and the little time that I did have to play I didn\'t want to spend it selling and having to keep up with what the going price of things were.  But with regret,  that is part of life and I can\'t see any resolve to this problem and all MMORPGs will most likely have the same problems.  Unless you could have a house and an auction company that would run for you all the time and adjust prices to \"The going rate.\"  Like in EQ in the bazaar, they build a list of items in a database, and you can search for them.  Why not when your setting up to sell have these options; What you want to sell it for, Option for sell at % higher than the highest price, % to sell lower than the highest/lowest price, and have a min price to sell it to ppl wouldn\'t get smart and have a 10k for sell and they mark thiers down to 2 pennies so they get it for almost nothings.  Also have your  \"house\" be able to sell while you weren\'t online would be great, possible?  All depends on the coders =)

Well thats just my $0.02
Flame on =) hehe

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