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General Discussion /
« on: August 29, 2003, 03:05:06 am »
Why do I need a fully open source one?
Because I won\'t contribute my time and effort to one that isn\'t.
I don\'t have an issue with you guys being proprietary. Just clean up your webpage, as it is its confusing- it looks liek you claim its open when it isn\'t.
To answer a point you brought up about protecting the artists \"rights\" if it went fully open source. What stops code I put out under an open source license (or you guys do- like this game\'s code) from being used by anyone you don\'t want to? Nothing. Just like it should be. If I make a car, I can\'t tell you where to drive it after I sell it to you. If I make a toaster, I can\'t say you can\'t make begals. Why should art/code/anything else be different because its \"artistic\"? It shouldn\'t.
If you can\'t agree with that, I\'d think twice about goign open source on the code. Someone could take it and use part of it as a targeting system for a weapon. Or use the networking code as the basis of a virus. What can you do to stop it? Nothing. If you can live with that for the code, why not for the art? If you can\'t with the code, you ought to reconsider your entire premise here.
ANyways, throwing this game back on the no interest pile. Thanks for your time clearing this up.
Because I won\'t contribute my time and effort to one that isn\'t.
I don\'t have an issue with you guys being proprietary. Just clean up your webpage, as it is its confusing- it looks liek you claim its open when it isn\'t.
To answer a point you brought up about protecting the artists \"rights\" if it went fully open source. What stops code I put out under an open source license (or you guys do- like this game\'s code) from being used by anyone you don\'t want to? Nothing. Just like it should be. If I make a car, I can\'t tell you where to drive it after I sell it to you. If I make a toaster, I can\'t say you can\'t make begals. Why should art/code/anything else be different because its \"artistic\"? It shouldn\'t.
If you can\'t agree with that, I\'d think twice about goign open source on the code. Someone could take it and use part of it as a targeting system for a weapon. Or use the networking code as the basis of a virus. What can you do to stop it? Nothing. If you can live with that for the code, why not for the art? If you can\'t with the code, you ought to reconsider your entire premise here.
ANyways, throwing this game back on the no interest pile. Thanks for your time clearing this up.