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Messages - Sayonara

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1
Technical Help: Problems BEFORE entering the game /
« on: September 14, 2003, 10:02:31 pm »
I ran the build.sh, and what should I say....?
It works fine!
Everything is running fine....but honestly, the performance with opengl is very poor! Is that normal.
My 3D on my system is working very fine (running Q3, RTCW, UT2k3 and NWN without any issues), so I guess this shouldn\'t be a problem of my configuration.
However,..I love Linux, I love Gentoo, and I\'m going to love this game...(when it\'s done :D)

2
Technical Help: Problems BEFORE entering the game /
« on: September 14, 2003, 06:34:29 pm »
I compiled everything like in this HowTo.
But this client doesn\'t startup. Here\'s what\'s happening:

./psclient -verbose
Warning: Failed to load `psgui\'; reason(s):
DLERROR (psgui): ./psgui.so: undefined symbol: _ZN11psComponent8SetFocusEb
Warning: Failed to load `psgui\'; reason(s):
DLERROR (psgui): ./psgui.so: undefined symbol: _ZN11psComponent8SetFocusEb
WARNING: could not load plugin \'planeshift.gui.dialogmanager\'
block_size: 8192
Mounting maps: dungeon hydlaa tower podium temple.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
crystalspace.font.freefont2: Could not open fontfile /fonts/ttf/arial.ttf!

        loading definitions file /planeshift/gui/psgui.def...
        load successful (0 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
planeshift.application.client: No iDialogManager plugin!
planeshift.application.client: Failed to init app!

My System is Gentoo Linux 1.4 (up to date via emerge ;)) with a 2.4.20 Kernel

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