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Messages - Phosphus

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1
Technical Help: Problems BEFORE entering the game /
« on: December 24, 2004, 06:34:30 pm »
I\'m not saying it is buggy, but as far as I reckon it probably just went from unplayable to extra-buggy with a slim chance that might allow enough people to play to call it a beta :)

Thanks for confirming these other bugs, I\'ll take notice of them

2
Technical Help: Problems BEFORE entering the game / A whole bunch of errors
« on: December 24, 2004, 06:26:55 pm »
Current errors all encountered by me:

- no support for my keyboard, aka the \"@ problem\". Apparently people with a non-US keyboard where the @-sign is an altGr combination can\'t enter the @-sign

Solution:
*try ctrl-alt + the key you need
*try switching your keyboard profile to English - US
*edit the main .cfg file


- Menus aren\'t working, aka the \"there\'s no button problem\". Apparently alot of people have problems with the menus and most of them don\'t work. In my case I managed to get in the game, but had to skip almost every bit of the character creation part. After it crashed I wasn\'t able to log in again, due to the absence of any button after logging in.


- I can\'t move after entering a new level, aka the \"I\'m stuck problem\". Apparently after a spawn into a level you can get stuck and not be able to move anymore, I encountered this on entering the death realm, where I got stuck and was not the only one.

Solution:
*be patient, sometimes you get \"unstuck\" after a while
*/spawn still works and spawns you right back into Hydlaa


- The game spawns errors, aka the \"the game crashes every 5 minutes problem\". Apparently when you\'re pressing the wrong button, or examine something too much there\'s a chance of crashing. again this has been encountered by multiple people, if not all... My game crashed when closing a menu using the top-right \"x\" button

Solution:
*nothing yet, but I guess you have to be careful what to push and keep it at exploring at the moment



Other thoughts:

We really weren\'t waiting for CB to come out so soon. In my case I could\'ve waited for at least another 3 or 4 months if needed. Everything seems a little rushed to me. From the few things I managed to catch from the beta testers (who have done a splendid job apparently, since almost no, if not useless info leaked out to my ear. Grats to you guys/girls). On another note it would be cool to work on the environment settings a little, everything seems a little dark to me, but that\'s a minor nitpick.

3
Guilds Forum /
« on: November 18, 2004, 02:49:11 am »
Kiern: A blitz is german for lightningbolt

Hence Blitzer...

4
Guilds Forum /
« on: November 17, 2004, 06:30:02 pm »
Alot of people built this guild, not just one, two or even ten. We are proud to have such a great history, with such great members. However, I am also proud at what the guild is right now, today, and I will be proud in the future... This thread contains the bundled work of all the blitzers, and the words written no longer belong to a person, they are a part of the guild now...

As the world changes
The Blitzers will strive
Coming together
To a brotherhood hive

From the dark forest
And the far plain
People are
In Blitzers bane

Brother and sister
Kran and dwarf
Working together
So none shall starve

As the world changes
The Blitzers will strive
Coming together
To stay alive



Phos, Consul of Commerce of the Blitzers has said

5
General Discussion /
« on: March 08, 2004, 06:34:46 pm »
/me thinks back about all the hide and seek games with shadowkahn and karyuu and smiles...

It\'s been a while though...


And then there was the time I raced to win a sabre from mogura....

6
Guilds Forum /
« on: February 08, 2004, 12:09:43 pm »
great! a .com, a host, a nice layout, now only thing you need is a decent webmaster to put that piece of totally rubish code in your source into a good coherent XHTML strict piece of semantic art with lots and lots of css :]

7
General Discussion /
« on: February 08, 2004, 12:01:45 pm »
Well, my opinion on all this:

I bet even at the old days there were talks about older days. I can see it in the game I\'m creating with some guys. We\'re now two years down in development -- around beta -- and I was part of it since a year and a half. Well, I am not considered an oldbie, because there were people part of the development for 3 months longer. Anyway for the newbies were just all oldbies, cos they only joined 3 months ago, and a year seems so long.

This is quite the same in PS. The members who are here for over a year are considered equally an oldbie by the newbies as the players of old who have more than two years behind their account.

And don\'t forget that while talking bout the old days, you\'re talking about your own newbie times. I think everyone looks back at those times with nostalgy. So much to explore, such a future ahead. When I joined the game in august I simply loved it and played it countless hours. Recently I\'m picking up again with regular visits, this time not as an exploring newbie, but to help newer members around, give them the experience you had. I might in no way be an oldbie with my six months, but I think I come close to being one, and I think the real definition of an oldbie would be someone who can answer most experiences around PS with: \"been there, done that\".

Edit:

Saz: Heh dad, nice reasoning, it is indeed true that the current oldbies have never been newbies, because there were too few oldbies.

And I need to fix that image in my sig...

8
Guilds Forum /
« on: February 07, 2004, 03:40:59 am »
oh, yippee, just what the forums need, another spam thread...

And Axsyrus, your bonds with the Cabal could provide to be an economical disaster... Just warning you... PM me to know why...

9
General Discussion /
« on: December 09, 2003, 07:19:44 pm »
heh, You always give presents... :D

My saber was thanks to you, although I\'m quite sure I\'d have lost if Kwartz hadn\'t lagged out twice in a row... :)

10
Technical Help: Problems BEFORE entering the game / I fell off the map
« on: September 18, 2003, 05:49:22 pm »
At a certain point in town I jumped onto a fountain onto a wall and ended upin the area surrounding town. I went onto a red brick road and suddenly the map stopped. I jumped off the edge there, but now I\'m stuck...

This is a screenshot of where I am...

http://wwwfaktor-g.com/damn.png

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