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« on: October 21, 2003, 09:40:56 pm »
Nonsense, Kuiper. PK can make a good game great.
For example, I played a MUDish sort of game called Realms of Kaos for a while. Outside of cities, it was free PK. You started in one city, and usually stayed there until you got to level eight. At level eight, you had to leave, and it was the most exhiliarating part of the game running scared through the swamp in front of the city you had to get to, hoping a PK\'er wasn\'t around the next corner. And it was fun.
The reason it didn\'t get tiresome was because of a skill called soulbinding. If you needed an item (armor, for example), you\'d get it soulbound by a cleric. It stayed with you when you died. Anything else, you lost. This was bearable because a. things were cheap, and b. monsters gave out a *lot* of gold.
It would have been a horrible game with PK confined to arenas only. As it is, it\'s a pretty good one.