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Messages - Maia

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1
Poetry, Comedy, and other. /
« on: November 19, 2003, 08:28:19 pm »
Perhaps a new one with a slightly less stereotypical story...

2
PvP,PK and Thieving /
« on: October 22, 2003, 03:55:05 am »
The solution that would apparently please the most people seems to be PK zones. Certain areas of the world where PK is allowed, and certain areas where it is not. There should be some incentive to go into the PK zones, whether it be better experience for killing monsters, or rare stuff laying around, etc.

3
PvP,PK and Thieving /
« on: October 21, 2003, 09:40:56 pm »
Nonsense, Kuiper. PK can make a good game great.

For example, I played a MUDish sort of game called Realms of Kaos for a while. Outside of cities, it was free PK. You started in one city, and usually stayed there until you got to level eight. At level eight, you had to leave, and it was the most exhiliarating part of the game running scared through the swamp in front of the city you had to get to, hoping a PK\'er wasn\'t around the next corner. And it was fun.

The reason it didn\'t get tiresome was because of a skill called soulbinding. If you needed an item (armor, for example), you\'d get it soulbound by a cleric. It stayed with you when you died. Anything else, you lost. This was bearable because a. things were cheap, and b. monsters gave out a *lot* of gold.

It would have been a horrible game with PK confined to arenas only. As it is, it\'s a pretty good one.

4
Poetry, Comedy, and other. /
« on: October 21, 2003, 09:26:22 pm »
It seems dead... *hears echo*

5
General Discussion /
« on: October 14, 2003, 04:07:57 am »
Hah. Once Planeshift gets a little more functionality, the game-that-is-not-to-be-named will die a horrific and agonizing death.

6
Poetry, Comedy, and other. /
« on: September 30, 2003, 04:19:05 pm »
First, it\'s with an \'i\'. Maia.

Description of my character:

A granite-gray kran that stands about eight feet tall. Its eyes are the same color as its skin, and it doesn\'t really have that much of a background. It came into being, it bought a mace, and it went hunting for some rocks to munch on. I\'ll probably tell more later in the thread.

7
Collaborative Stories /
« on: September 27, 2003, 01:08:26 am »
The winged monster and its rider settled to the ground. It stared at the adventurers, and drew a sword that pulsed bloodred. It urged its mount forward, chanted in an unidentifiable tongue, and rode its mount forward toward the adventurures. The remaining demons followed it, unearthly battle cries ripping the air. A battlecry just as unearthly as the demons\' answered it, and the kran eating some of the stones lining the walls heaved rocks at the twenty or so demons. The rocks crushed three of them and sent the rest diving for cover.

The rocks ceased, and the demons stood back up, only to see an enraged kran shaking the earth as it charged at them. It held a mace that could not have weighed less than seventy pounds. The demons stood their ground. The kran pounded into their midst and spun around, mace out. Demons flew through the air, and the swords slashing at the kran only appeared to make him angrier. A magical storm of crystals spun about it, plinking off of its skin. Eight demons fell before the rest began to run. Three more fell before they managed to make it away.

The kran turned toward the lizard and its rider, and pounded after it.

8
Technical Help: Problems BEFORE entering the game / Updater error
« on: September 26, 2003, 11:34:53 pm »
Whenever running the updater, I get an error message whenever it tries to download pflinearmovement.dll. I would get it manually, but the web filter on the server I connect through doesn\'t like .dlls. The error is \'MD5 sum doesn\'t match after downloading pflinearmovement.dll,\' and the standard (at least I gather) warning about not getting the whole download.

9
Poetry, Comedy, and other. /
« on: September 26, 2003, 07:28:18 pm »
I\'m interested, and I\'m pretty good at message board RP...

If you\'re looking for anyone else I\'d be happy to join. I saw a post about a quiz thing, so I think I\'ll go finish the main thread...

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