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Messages - Fraggy

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Technical Help: Problems BEFORE entering the game /
« on: October 13, 2003, 01:25:30 am »
First off, thanks to acraig for trying to help me out for getting the ebuild to work (found some other fix which I have explained in the gentoo forums at http://forums.gentoo.org/viewtopic.php?p=582264#582264 )

I don\'t believe my new problem is necessarily similar but it is yet still a segfault.  The game seems to be loading fine but just after it loads the Player List it starts getting a little funky with the crystalspace engine:

crystalspace.engine.warning: Couldn\'t load cached lighting for 2849 object(s):
crystalspace.engine.warning:     _s_walkway_017
crystalspace.engine.warning:     _s_walkway_01
crystalspace.engine.warning:     _s_floor
crystalspace.engine.warning:     _s_street_NEW_02
crystalspace.engine.warning:     ...
crystalspace.engine.warning: Use -relight cmd option to refresh lighting.
The time is now -17 o\'clock.
Light \'crystaljayose_inside\' was not found in lighting setup 17.
Disconnect Message! (\'Pyrator:23\')

Removing ACTOR: from world
Sector crossed.
ReadKeyBindings: Loading Key Bindings...
First Person Mode
GetCameraFirstPos: race (0.00, 1.72, 0.00)
        loading definitions file /planeshift/gui/player.def...
        load successful (1 windows, 0 skins loaded.)
        loading definitions file /planeshift/gui/interact.def...
        load successful (1 windows, 0 skins loaded.)
planeshift.application.client: PSLoader: step 4: success
        loading definitions file /planeshift/gui/comm.def...
        load successful (1 windows, 0 skins loaded.)
        loading definitions file /planeshift/gui/status.def...
        load successful (1 windows, 0 skins loaded.)
        loading definitions file /planeshift/gui/inventory.def...
        load successful (1 windows, 0 skins loaded.)
crystalspace.engine.warning: Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
crystalspace.engine.warning: Use -relight cmd option to calc lighting.
crystalspace.engine.warning: Couldn\'t load cached lighting for 1 object(s):
crystalspace.engine.warning:     stagewalls
crystalspace.engine.warning: Use -relight cmd option to refresh lighting.
CreateStage: Paper doll Room created
        loading definitions file /planeshift/gui/itemdescription.def...
        load successful (1 windows, 0 skins loaded.)
Segmentation fault

...and then promptly quits.  I\'m not much of a graphics coder myself so I\'m not sure what to really make of this.  acraig you out there? :P

2
I\'m running Gentoo on my system and planeshift is quite nicely available on the portage tree for emerging.

So I did and it picked up all the dependencies fine and downloaded and compiled them fine.  I get to planeshift and it starts compiling for awhile and then it gets to these messages:

/usr/lib/gcc-lib/i686-pc-linux-gnu/3.3.1/../../../../i686-pc-linux-gnu/bin/ld: warning: libssl.so.0.9.6, needed by /usr/lib/libcurl.so, may conflict with libssl.so.0.9.7
/usr/lib/gcc-lib/i686-pc-linux-gnu/3.3.1/../../../../i686-pc-linux-gnu/bin/ld: warning: libcrypto.so.0.9.6, needed by /usr/lib/libcurl.so, may conflict with libcrypto.so.0.9.7
...failed updating 1 target(s)...
...skipped 1 target(s)...
...updated 157 target(s)...

before it fails completely.  I could go for the binary I suppose but I should think it would have worked this way. Any ideas?

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