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Messages - Almindor

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1
General Discussion /
« on: January 10, 2005, 11:33:48 pm »
1. Computers have IQ 0
2. If Krans are silicon based, their brains are probably too... so
    You you think they are smarter in -270 degrees of celsius?

The problem about hearing via vibrations is a big one actualy..
Ever had someone scratch into your bones with a knife?
Well heck, I bet you\'d hear that too. And you\'re not even made that way.
Filters could fix some but the plethora of frequencies that you can make hitting a Kran\'s body with various tools is just too big.
So the Kran would get virtualy deaf when hit with something.

Oh and the fact that they hear via vibrations means they can hear other frequencies than humans...

2
General Discussion /
« on: January 10, 2005, 09:27:30 am »
Alright I got it running. Now I know a solution to about 3 problems so I post it here:

1. How come my updater isn\'t working?
A: Linux updater is broken. use --auto.

2. How come when I start the game it doesn\'t load things up?
A: You\'re paths are wrong probably leading not where you INSTALLED but where you have the sources. Your paths must point to where you INSTALLED the things.

3. How come I get the mesh error message?
A: You haven\'t set up the LD_LIBRARY_PATH to point to Cal3d libs.
somehow this was missing in Acraig\'s guide.

Hope this helps.

3
General Discussion /
« on: January 09, 2005, 04:34:02 pm »
Ok I got it working now(done a new manual reinstall). BUT!

I get into the menu, on the server even.
I use the relaselist.xml(imagelist.xml didn\'t work)
Whenever I select a race I get \"Mesh not found\" bug and it suggest I should run the updater(which I did)

Any ideas?

4
General Discussion /
« on: January 09, 2005, 11:39:40 am »
Any idea about that error message I get on runnin ./psclient?
I get to the first screen but it stops loading.

Thanks in advance

5
General Discussion / Linux updater problems
« on: January 08, 2005, 11:13:28 pm »
I wasn\'t sure wether to post this to technical or general sorry..

Here goes. I compiled everything ok, changed updaterconfig.xml and server configs and ran the updater. I noticed it\'s ether going slow, or not at all so I decided to install the windows version and get the art from there.

After doing so(and editing a few things as noted in a thread here) I ran the updater again in linux to see what would happen.

It was very slow again until I began pressing \"check connection / ping server\"

The more I pressed the button ping the faster it downloaded.
I don\'t know what causes this but it\'s some serious bug.

Note: I finally clicked myself through the rest of the update(some 2 megs after I copied the windows art) and started the game in linux only to get into the intro screen with:
---------------------------------------------------
ParseFile:
  Could not find file: /this/data/options/entityinter.xml

planeshift.application.client:
  psEngine initialized.
Creating psnetconnection 84c68b0!

crystalspace.pluginmgr.loadplugin:
  WARNING: could not load plugin \'cel.physicallayer\'
Couldn\'t load plugin for PlLayer.
---------------------------------------------------

Perhaps this is just some stupid mistake. I\'d be glad for any help.

6
Technical Help: Problems BEFORE entering the game / Solved?
« on: November 05, 2003, 10:34:47 pm »
Try this:

cd /usr/X11R6/lib
ar x libXxf86vm.a
g++ -shared -o libXxf86vm.so.1 XF86VMode.o
ln -s /usr/X11R6/lib/libXxf86vm.so.1 /usr/lib/libXxf86vm.so.1

It got me running but then I ran into a closed library problem(the game went ok but when I connected BANG)

Damnation

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