2
« on: February 20, 2004, 04:16:47 pm »
i have played my share of mmorpgs and one thing that always was on my mind was what happens if i die.
in games like awful Tibia, when you die you lose:
1. items
2. exp
3 skills
that sucks
but in games like eternal lands you only lost items (based on chance) and were sent to \"hell\" where you had to find your way out. this is much better.
losing exp/skills sux because it takes awhile to get them, items are more easily acquired. i think PS should have a \"hell\" that changes at each server save so you cant just easily find a way out and that you should lose items based on chance and PLEASE no exp/skill loss
also for encouraging team play, there should be some reward for it. if you are injured,lost,stuck,etc you should be able to \"cry out for help\" this allows for any players in the vicinity to assist you and after you have been \"helped\" that player gets exp/skills or what ever.