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« on: December 05, 2003, 12:27:00 pm »Quote
Originally posted by zinderQuoteOriginally posted by Vilje
Well I think it is just u the first idea is that npc- trades will not sell or by magic weapons
Not buy is a bad idea. it means every producer must have players to buy their stuff. so if the items have half-life of some rl months, a production must need perhaps one rl week or more. otherwise you cannot play as a crafter, get inflation. , etc.
But with those times hardly somebody wants to be a crafter.
The idea is to make the players to buy things from the played crafter instead of the nps-crafter. To your argument that they must find players to buy there stuff, well all things they make don?t need to be magical. I see a magic sword as something u will work hard to get and not something the farmer will have under his bed or all of the city guards will have.
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It is easier to find men who will volunteer to die, than to find those who are willing to endure pain with patience/ Caesar
