Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Klandestyne

Pages: [1]
1
Technical Help: Problems BEFORE entering the game /
« on: December 20, 2003, 12:38:59 am »
Yahooooo!

Did it all on my home PC and it worked pretty quickly.

Even managed to get an interesting pick:
- http://www.steadman.info/temp/ps_hack.jpg

2
Technical Help: Problems BEFORE entering the game /
« on: December 19, 2003, 02:57:40 pm »
I\'ve got those external libraries, and I\'m now passed the zlib stuff.

I\'ve downloaded the PS Code:
- planeshift-0.2.010FullSourceAndArt.tar.gz

And external stuff:
- Python-2.3.2-1.exe
- cel-2003-12-16[1].113701.zip
- cs96_004.zip
- msvc_libs_0.97dev006_py230.zip

The CS project seems to be consistently crashing my MSVC, and compiling PS is complaining about a lack of libcstool_d. It appears to be something of an impass!

Can you please let me know if I have the right files and if I\'m on the right path to getting the PS client compiling.

Cheers.

3
Technical Help: Problems BEFORE entering the game /
« on: December 18, 2003, 01:59:22 pm »
Thanks for the reply.

1. I\'ve got the CEL, but one of the files it was complaining about was zlib.lib. A download from zlib.net didn\'t provide any files which I could easily identify as the right ones.
Have I missed something here?

2. Oh Well - There goes my career as a super-hero 8-).

4
Technical Help: Problems BEFORE entering the game / Compilation Issues
« on: December 18, 2003, 01:22:48 pm »
Two quick questions if people could please spare a moment:

1. I\'m compiling with MSVC and getting linking problems. Could someone please point me to a good list of all the external dependancies you need when building the client from scratch.

2. The file psbehave.cpp is not what I\'d expect. Can a user really just tweak this and get superman like characteristics, or will the server do these calculations itself and correct positional information?

Thanks.

5
Wish list / Object Library
« on: December 15, 2003, 02:52:25 pm »
Newbie Alert!.......

I\'ve been reading through a number of these threads. Everyone has their own idea on a good weapon, a building or even a whole city.

If someone could write a \"Dummies guide to creating objects\", people could construct their own objects and put them into some common library. When the developers get round to generating new content for the game, they\'ll have a ready supply of objects to use, or at least some templates they can nick and adapt for what they need.

It could allow more player input into the game and generate content more quickly. As a side effect, it will also fix the mapping buzz a lot of players get from time to time.

Appologies if this has been raised in a thread before.


Pages: [1]