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General Discussion /
« on: December 20, 2003, 05:05:29 pm »
i think that they should put a fighting system turn based but with turn lasting depending on the players agility so you hit faster or slower and defend the same way...
so if you have high agility you will be able to hit every 6 seconds or if its low then every 12 seconds... ranging from 6-12 .... as an example =)
so if you have high agility you will be able to hit every 6 seconds or if its low then every 12 seconds... ranging from 6-12 .... as an example =)