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Messages - MortalSaviour

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1
General Discussion /
« on: January 12, 2004, 06:24:52 am »
I was browsing Sourceforge in search of a nice 3D engine, then I found CS and then PS ;)

2
Technical Help: Problems BEFORE entering the game /
« on: December 28, 2003, 08:57:46 pm »
I have the same promblem when I try to start Planeshift under Slackware 9.1. I Can\'t see the fonts, so I can\'t even login *sigh*
But I was smart enough to find out that the fonts shipped with PS aren\'t  working. I tried to install them in KDE but they arent visible there either.  Font preview in Konqueror shows nothing too.  So any ideas how to deal with it, do I have to install another Font server?
Thats the only Idea I have atm... since I cant see other TTF fonts in X11 too... I\'ll try it with XFSTT... perhaps I can solve this riddle... we\'ll  see...

BTW: My specs are:
-----------------------
Athlon XP 2800+
2x512MB DDR
GeForce FX5200 128MB DDR
SB Audigy Player
Slackware 9.1 (using kernel 2.6.0-test11)

Forgot to include my log, so here it is what the client displays on startup:

block_size: 8192
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Mounting maps: dungeon hydlaa tower podium temple.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
        loading definitions file /planeshift/gui/psgui.def...
        load successful (0 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
planeshift.application.client: psEngine initialized.
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
OK!
Loading RPG Data.....Loading RPG Data.....1OK!
PreloadModels: Preloading complete

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