Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cejo

Pages: [1]
1
Technical Help: Problems BEFORE entering the game /
« on: December 31, 2003, 01:12:53 pm »
i was reinstaling the game, but it is the same.

Reinstaling does\'nt help. What can i do now?

2
Technical Help: Problems BEFORE entering the game /
« on: December 31, 2003, 11:53:32 am »
I\'m using Linux and have the same problem, and there is it a \"segmentation fault\" (look at my \"segmentation faul - what is a segmentation fault?\"-thread).

But there, not the system is freezed.
Only the program crushed (and will be auto-killed by the system) and in the console stands something about segmentation faults.

Please look at my thread, to know about this problem under Linux.
(technical help / segmentation fault - what is a segmentaion fault?)

3
Technical Help: Problems BEFORE entering the game /
« on: December 30, 2003, 09:23:37 pm »
it\'s the same ..................every time.
Please try to help me.

4
Technical Help: Problems BEFORE entering the game /
« on: December 30, 2003, 08:36:28 pm »
no ideas?

5
Technical Help: Problems BEFORE entering the game /
« on: December 30, 2003, 08:15:36 pm »
i tried it more then once.

it is always the same.


Edit: it crushed while this loading-screen.

It said:

Initilazing ...bla bla

this happens fast. but it always crush at the\"initialzing world\" sentence.

6
Hello,
this is my first post here.

A question.
(I\'m using the Linux-version under Mandrake-Linux)

I\'m not a nativ speaker - what is a Segmentation fault?
The Game always crush when while it is loading the world.

The console said this:


Code: [Select]
(...) cel.persist.classic: Adding PC \'pccharacterdata\' to Entity \'Cejo\'
cel.persist.classic: Adding PC \'pcproximitylist\' to Entity \'Cejo\'
cel.persist.classic: Adding PC \'pcinventory\' to Entity \'actorlist\'
HandleMessage: Received Player list!

crystalspace.engine.warning: Couldn\'t load cached lighting for 2849 object(s):
crystalspace.engine.warning:     _s_walkway_017
crystalspace.engine.warning:     _s_walkway_01
crystalspace.engine.warning:     _s_floor
crystalspace.engine.warning:     _s_street_NEW_02
crystalspace.engine.warning:     ...
crystalspace.engine.warning: Use -relight cmd option to refresh lighting.
The time is now -23 o\'clock.
Sector crossed.
ReadKeyBindings: Loading Key Bindings...
First Person Mode
GetCameraFirstPos: race (0.00, 1.63, 0.00)
        loading definitions file /planeshift/gui/player.def...
        load successful (1 windows, 0 skins loaded.)
        loading definitions file /planeshift/gui/interact.def...
        load successful (1 windows, 0 skins loaded.)
planeshift.application.client: PSLoader: step 4: success
        loading definitions file /planeshift/gui/comm.def...
        load successful (1 windows, 0 skins loaded.)
        loading definitions file /planeshift/gui/status.def...
        load successful (1 windows, 0 skins loaded.)
        loading definitions file /planeshift/gui/inventory.def...
        load successful (1 windows, 0 skins loaded.)
crystalspace.engine.warning: Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
crystalspace.engine.warning: Use -relight cmd option to calc lighting.
crystalspace.engine.warning: Couldn\'t load cached lighting for 1 object(s):
crystalspace.engine.warning:     stagewalls
crystalspace.engine.warning: Use -relight cmd option to refresh lighting.
CreateStage: Paper doll Room created
        loading definitions file /planeshift/gui/itemdescription.def...
        load successful (1 windows, 0 skins loaded.)
Segmentation fault




Pages: [1]