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Messages - Jacer

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1
Wish list /
« on: January 15, 2004, 02:23:52 pm »
With all the excitement here, a warner should say ...

Fun magic, especially cast on other players, is a good way for grief play ;)
Imagine somebody chaincasting green farts on you - and basically, you have no means of stopping him from doing that ... that could very well break your day ;)

Jacer

2
General Discussion /
« on: January 15, 2004, 10:10:36 am »
Thank you for the kind welcome.

I had yesterday the opportunity to walk a couple of steps, staring wide-eyed at the huge temple, and desperately trying to find the tavern. I\'ve already found 2 Ruby crystals :) not exactly rich, but it is a start ;)
But if Thorian tells me another \"Huh?\", there might probably something bad happening

Actually, I found that most of the questions that crossed my mind are already answered either here or in the player guide - or most important, Moguras Top 44 Newbie Questions ;)

I just have to get used to the controls ... already started to modify keys.xml ;)

Just one thing bothers me:
I have run into typical problems with logging in for the first time, as described in the Technical Help Section - which solved the problem for me, anyway ...
But now there are at least 2 accounts created with no character, doomed to rest forever in the depths of the database. Is that a bad thing? - is there anything I can do about it?

cya ingame,

Jacer

P.S.: Ok, reading helps - question solved *g*

3
General Discussion /
« on: January 14, 2004, 08:30:25 pm »
Thank you for the warm welcome :)
\\o/
I saw the sign :D

The download is working on ... got to be patient ... *argh*

4
General Discussion /
« on: January 14, 2004, 05:33:14 pm »
Hello,

actually, I have my troubles with Zone Instancing ...

I have been playing DAoC f?r one and a half year, which uses no Zone Instancing, and there are a couple of things that are hard for me to imagine how to get that right with Instancing.

Case 1:
I log on, see a couple of my friends venturing in [the dangerous dungeon], and I tell them asking whether they need my help. They invite me to join their group, and I enter the dungeon in hope of meeting them there.
What if I entered a different instance? - I couldn\'t meet my friends then, which would be more than annoying. Can I choose which instance I enter? - this would really take away a lot of the \"world\" feeling a MMORPG offers (\"Which dungeon do you want to enter? - the [overcrowded], [nicely filled] or [almost empty] ?\" ).

Case 2:
I am crazy enough to try and sneak into [the dangerous dungeon]. I\'m skilled enough to venture deep into the dungeon, dodging patrols and bosses on the way. Down below I meet a group of heroes which fought their way into the dungeon, and I group with them to continue my search of the dungeon.
Would this be possible with Zone Instancing? It has happened to me quite often, and I loved it (even if it consisted only of waving and exchanging nice phrases).

After all, MMORPG is about feelings, and human relations :)
I personally like the \"outlawing\" idea that was mentioned before. This game is about the community (as far as I unterstood the board) - so let the community take care of their renegades. I think developing in this direction would fit the game better than just locking it away and let everybody have it\'s own dungeon.

Thank you,
Jacer

5
General Discussion / Good evening, Ladies and Gentlemen
« on: January 14, 2004, 05:32:31 pm »


I have stumbled upon Planeshift just the other day, reading the website, and studying the boards, and now I\'m sitting at work, biting my nails to get over with it (maybe I should work more and read less) , to get home and install Planeshift.

I have been playing around with CrystalSpace a couple of years ago, and got addicted on MMORPGs the last one and a half year playing DAoC very intensely.

I embrace the idea of making an Open Source MMORPG, and thank you in advance for the work and dedication put into Planeshift.

I hope to see you ingame,

Jacer

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