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Messages - Anatheus

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1
Technical Help: Problems BEFORE entering the game /
« on: August 04, 2004, 10:10:32 am »
I suppose you need a system to play this game.

2
General Discussion /
« on: April 22, 2004, 09:30:25 pm »
It\'s nice to see that Planeshift is getting \"fame\" with these articles on gaming magazines, but there\'s a bad thing
about that also... It\'ll bring in more n00bs... Argh...










BTW, look, I made a sig  :)

3
Fan Art /
« on: April 04, 2004, 06:10:50 pm »
You should make 2 different bows from that model with the spikes on the head.

1. A bow with the spikes (heavier than the spikeless bow, but more accurate)

2. A bow without the spikes (lighter, a bit faster but not so accurate)

4
General Discussion /
« on: April 04, 2004, 05:33:30 pm »
That new chat system seems to be a little slow and \"hard\" to use, and I wonder if it\'s anymore possible to see the chat window while playing without the need of opening the chat bar every time I have something to say...

Btw, the new music is nice, or actually it\'s great! I wish more songs to different game situations, like in the game Morrowind, if you haven\'t yet!!  ( I mean different style music while wandering around, while fighting etc.)

But the animation looks great! Although that jumping animation is the same as it\'s in MB, isn\'t it...?



K33p up 7h3 g00D w0rk !

5
General Discussion /
« on: April 04, 2004, 09:33:22 am »
I\'m interested in what kind of a computer was used while making that video?

I mean, what approximately are the system requirements on the new version?

6
General Discussion /
« on: February 14, 2004, 04:12:28 pm »
Real Time, absolutely. It\'s a lot better than turn based combat, because with real time, you can, for example,  run away from your enemy, hide behind a corner, drink a healing potion and attack again. Plus many other great things that turn based combat doesn\'t include. I think.

So I would like to see real time combat in this game. But if it\'s already been decided to make combat turn based, then I guess I just have to live with that.

7
General Discussion /
« on: January 16, 2004, 05:21:16 pm »
Hmm...Just wondering if this has been asked before...
Do you know what kind of combat will the combat be?
Real-time? Turn-based? I mean, for example, in Morrowind, you can jump around, run, do anything during combat. Is it going to be like that or turn-based like in Heroes?

Edit:

Or never mind, I found the page where the combat rules are explained...  :)

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